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unity3d resources management system

C# 2,539 493 Updated Dec 17, 2024

GameFramework-Next

C# 450 88 Updated Oct 11, 2024

Game Animation Sample with ALS Layering

395 102 Updated Dec 2, 2024

Completely reworked and improved C++ version of Advanced Locomotion System V4.

C++ 1,010 285 Updated Nov 24, 2024

[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image

Python 3,135 252 Updated Sep 18, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,663 1,629 Updated Aug 11, 2024

Mirror of the LuaJIT git repository

C 4,796 982 Updated Dec 16, 2024

FlatBuffers: Memory Efficient Serialization Library

C++ 23,485 3,265 Updated Nov 19, 2024

🐼 Chinese translations for classic software development resources

6,866 1,557 Updated Jun 5, 2023

Runtime VRM loader for UnrealEngine5

C++ 1,422 186 Updated Dec 16, 2024

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

C# 784 148 Updated Dec 26, 2022

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,212 1,109 Updated Dec 30, 2023

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,637 322 Updated Sep 10, 2024

Gameplay-Ability-System For Unity

C# 443 68 Updated Dec 17, 2024

FernRP is a pipeline extension based on URP that implements more rendering effects

HLSL 122 24 Updated Dec 16, 2024

Online repo for Gameplay Ability System Course

C++ 422 136 Updated Feb 26, 2024
275 98 Updated Mar 19, 2020

📚 计算机经典编程书籍、大黑书、编程电子书、电子书、编程书籍,包括计算机基础、C/C++、Java、Python、面试题、架构设计、算法系列等经典电子书。

3,187 403 Updated Jan 9, 2024

课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB

C++ 3,998 1,026 Updated May 8, 2024

A graph based animation controller for Unity.

C# 116 11 Updated Jun 7, 2024

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

Markdown 126,155 23,251 Updated Sep 22, 2024

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

C++ 547 61 Updated Apr 17, 2019

Code for the article Spring-It-On

C 106 13 Updated Jun 10, 2023

Unity3D third person target lock system with cinemachine free lock cam.

C# 7 2 Updated May 31, 2022

A simple foot IK demo with Unity Mecanim; 使用Unity Animator内置的IK系统进行的FootIK 实现

C# 17 Updated Jun 16, 2022

An example of a custom rendering pipeline that restores the rendering of HSR

C# 97 18 Updated Jun 1, 2024

A tool for monitoring the PlayableGraph in real-time within the Unity Editor.

C# 350 28 Updated Jun 20, 2024

Unity Graphics - Including Scriptable Render Pipeline

C# 2,567 804 Updated Dec 16, 2024

Modded AssetStudio for HoYo Games.

C# 18 4 Updated Oct 13, 2023
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