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Merge branch 'master' of https://github.com/Microsoft/AirSim
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sytelus committed Feb 15, 2017
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# Welcome to AirSim
# Welcome to Aerial Informatics and Robotics Simulator (AirSim)

AirSim is a simulator for quadrotors (and soon other vehicles) built on Unreal Engine. Its open source, cross platform and supports hardware-in-loop with popular platforms such as PixHawk for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped in to any Unreal environment you want.
AirSim is a simulator for quadrotors (and soon other vehicles) built on Unreal Engine. It is open-source, cross platform and supports hardware-in-loop with popular platforms such as PixHawk for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped in to any Unreal environment you want.

Our goal is to develop AirSim as a platform for AI research where we can experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way.

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[More detailed instructions for using APIs](docs/apis.md)

# Paper
You can get additional technical details in [our paper (work in progress)](https://www.microsoft.com/en-us/research/wp-content/uploads/2017/02/aerial-informatics-robotics.pdf). Please cite this as:
You can get additional technical details in [our paper (work in progress)](https://www.microsoft.com/en-us/research/wp-content/uploads/2017/02/aerial-informatics-robotics-TR.pdf). Please cite this as:
```
@techreport{MSR-TR-2017-9,
title = {{A}erial {I}nformatics and {R}obotics Platform},
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