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freem committed Jan 27, 2010
1 parent 80057f5 commit 3e51544
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2 changes: 1 addition & 1 deletion Announcers/instructions.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
Place announcer folders in this directory.
Place announcer folders in this directory.
2 changes: 1 addition & 1 deletion BGAnimations/instructions.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
Place BGAnimation folders in here.
Place BGAnimation folders in here.
3 changes: 1 addition & 2 deletions BGAnimations/white flash/default.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
return Def.Quad
{
return Def.Quad{
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
GainFocusCommand=cmd(diffusealpha,1.0;accelerate,0.6;diffusealpha,0);
}
3 changes: 1 addition & 2 deletions BGAnimations/yellow flash/default.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
return Def.Quad
{
return Def.Quad{
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT);
GainFocusCommand=cmd(diffuse,color("#FFFFA0");accelerate,0.6;diffusealpha,0);
}
20 changes: 10 additions & 10 deletions BackgroundEffects/Centered.lua
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
local Color = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
local Color = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
32 changes: 16 additions & 16 deletions BackgroundEffects/Checkerboard1File2x2.lua
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
local Color = color(Var "Color1");

local a = LoadActor(Var "File1") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;
local Color = color(Var "Color1");

local a = LoadActor(Var "File1") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;
32 changes: 16 additions & 16 deletions BackgroundEffects/Checkerboard2File2x2.lua
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
local Color = color(Var "Color1");
local a = LoadActor(Var "File2") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;

local Color = color(Var "Color1");
local a = LoadActor(Var "File2") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;

32 changes: 16 additions & 16 deletions BackgroundEffects/Kaleidoscope2x2.lua
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
local Color = color(Var "Color1");

local a = LoadActor(Var "File1") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;
local Color = color(Var "Color1");

local a = LoadActor(Var "File1") .. {
OnCommand=cmd(zoomtowidth,SCREEN_WIDTH/2;zoomtoheight,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};

local t = Def.ActorFrame {
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
};

return t;
16 changes: 16 additions & 0 deletions BackgroundEffects/SongBgWithMovieViz.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
local Color1 = color(Var "Color1");
local Color2 = color(Var "Color2");

local t = Def.ActorFrame {
Def.Sprite {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
};

LoadActor(Var "File1") .. {
OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;diffuse,Color2;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
20 changes: 10 additions & 10 deletions BackgroundEffects/StretchNoLoop.lua
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
local Color = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;loop,false;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
local Color = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;loop,false;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
22 changes: 11 additions & 11 deletions BackgroundEffects/StretchNormal.lua
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
24 changes: 12 additions & 12 deletions BackgroundEffects/StretchNormalAlignLeft.lua
Original file line number Diff line number Diff line change
@@ -1,12 +1,12 @@
-- Align left when cropping to 4:3.
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color);effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
-- Align left when cropping to 4:3.
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color);effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
22 changes: 11 additions & 11 deletions BackgroundEffects/StretchPaused.lua
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;pause;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;pause;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;
24 changes: 12 additions & 12 deletions BackgroundEffects/StretchRewind.lua
Original file line number Diff line number Diff line change
@@ -1,12 +1,12 @@
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;position,0;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;

local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(scale_or_crop_background;diffuse,Color;position,0;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;

26 changes: 13 additions & 13 deletions BackgroundEffects/UpperLeft.lua
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
-- upper left corner
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;

-- upper left corner
local Color = color(Var "Color1");

local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(diffuse,Color;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
};

return t;

8 changes: 4 additions & 4 deletions BackgroundTransitions/CrossFade.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="stoptweening;linear,1.0;diffusealpha,0"
RootCommand=""
/>
<BackgroundTransition
LeavesCommand="stoptweening;linear,1.0;diffusealpha,0"
RootCommand=""
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/FadeDown.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="croptop,-0.3;fadetop,0.3;linear,1.0;croptop,1.3"
RootCommand=""
/>
<BackgroundTransition
LeavesCommand="croptop,-0.3;fadetop,0.3;linear,1.0;croptop,1.3"
RootCommand=""
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/FadeLeft.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="cropright,-0.3;faderight,0.3;linear,1.0;cropright,1.3"
RootCommand=""
/>
<BackgroundTransition
LeavesCommand="cropright,-0.3;faderight,0.3;linear,1.0;cropright,1.3"
RootCommand=""
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/FadeRight.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="cropleft,-0.3;fadeleft,0.3;linear,1.0;cropleft,1.3"
RootCommand=""
/>
<BackgroundTransition
LeavesCommand="cropleft,-0.3;fadeleft,0.3;linear,1.0;cropleft,1.3"
RootCommand=""
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/FadeUp.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="cropbottom,-0.3;fadebottom,0.3;linear,1.0;cropbottom,1.3"
RootCommand=""
/>
<BackgroundTransition
LeavesCommand="cropbottom,-0.3;fadebottom,0.3;linear,1.0;cropbottom,1.3"
RootCommand=""
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/SlideDown.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addy,SCREEN_HEIGHT"
/>
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addy,SCREEN_HEIGHT"
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/SlideLeft.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addx,-SCREEN_WIDTH"
/>
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addx,-SCREEN_WIDTH"
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/SlideRight.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addx,SCREEN_WIDTH"
/>
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addx,SCREEN_WIDTH"
/>
8 changes: 4 additions & 4 deletions BackgroundTransitions/SlideUp.xml
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addy,-SCREEN_HEIGHT"
/>
<BackgroundTransition
LeavesCommand="linear,1.0;diffusealpha,0"
RootCommand="stoptweening;linear,1.0;addy,-SCREEN_HEIGHT"
/>
10 changes: 5 additions & 5 deletions CDTitles/Instructions.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
DWI-style CDTiltes can be placed here.

However, you are highly encouraged to place the CDTitle graphics
inside the song folder since the package manager cannot use the
DWI-style CDTitles or Music folders.
DWI-style CDTitles can be placed here.
However, you are highly encouraged to place the CDTitle graphics
inside the song folder since the package manager cannot use the
DWI-style CDTitles or Music folders.
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