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A module for Garry's Mod that provides interfaces to many systems of VALVe's engine, based on gm_sourcenet3.

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gm_sourcenet

A module for Garry's Mod that provides interfaces to many systems of VALVe's engine, based on gm_sourcenet3.

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The only supported compilation platform for this project on Windows is Visual Studio 2017. The only supported compilation platforms (tested) for this project on Linux are GCC/G++ 4.8 or 4.9. However, any version between 4.4 and 4.9 MIGHT work. The only supported compilation platform (tested) for this project on Mac OSX is Xcode 4.1. However, any Xcode version MIGHT work as long as the Mac OSX 10.5 SDK is used. These restrictions are not random; they exist because of ABI reasons.

Mac was not tested at all (sorry but I'm poor).

If stuff starts erroring or fails to work, be sure to check the correct line endings (\n and such) are present in the files for each OS.

This project requires garrysmod_common, a framework to facilitate the creation of compilations files (Visual Studio, make, XCode, etc). Simply set the environment variable 'GARRYSMOD_COMMON' or the premake option 'gmcommon' to the path of your local copy of garrysmod_common. We also use SourceSDK2013, so set the environment variable 'SOURCE_SDK' or the premake option 'sourcesdk' to the path of your local copy of SourceSDK2013. The previous links to SourceSDK2013 point to my own fork of VALVe's repo and for good reason: Garry's Mod has lots of backwards incompatible changes to interfaces and it's much smaller, being perfect for automated build systems like Travis-CI.

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A module for Garry's Mod that provides interfaces to many systems of VALVe's engine, based on gm_sourcenet3.

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