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A digital version of the classic game. You can view the live project here.

In this project I practiced:

  • Code:

    • test-driven development and unit testing with Jest
    • writing recursive functions to generate the computer/opponent's behavior
  • Design

    • dragging and dropping objects

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Potential future updates

  • Make the computer smarter so it guesses adjacent squares when it hits a human ship
  • Add ghost versions of the ships so that you can visually track how many ships you've sunk
  • Make the gameover message more prominent

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