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F8Framework Public
Forked from TippingGame/F8FrameworkF8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的Game Framework,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
C# MIT License UpdatedSep 11, 2024 -
Zygisk-Il2CppDumper Public
Forked from Perfare/Zygisk-Il2CppDumperUsing Zygisk to dump il2cpp data at runtime
C MIT License UpdatedAug 9, 2024 -
GameDevelopmentKit Public
Forked from XuToWei/GameDevelopmentKitUnity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
C# MIT License UpdatedMay 9, 2024 -
hybridclr Public
Forked from focus-creative-games/hybridclrHybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
C++ MIT License UpdatedJul 17, 2023 -
RPG-Core Public
Forked from delmarle/RPG-CoreUNITY engine RPG framework
C# Other UpdatedMay 20, 2023 -
TowerDefense-GameFramework-Demo Public
Forked from DrFlower/TowerDefense-GameFramework-Demo基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
C# UpdatedSep 17, 2022 -
EGamePlay Public
Forked from haloman9527/EGamePlay一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
C# MIT License UpdatedMay 14, 2021 -
LockstepEngine Public
Forked from JiepengTan/LockstepEngineA lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
C# UpdatedMar 23, 2020 -
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Unity_Shaders_Book Public
Forked from candycat1992/Unity_Shaders_Book📖 书籍《Unity Shader入门精要》源代码
ShaderLab UpdatedOct 10, 2019 -
AddressableAssetsWebinar Public
Forked from Unity-Technologies/AddressableAssetsWebinarASP MIT License UpdatedAug 21, 2019 -
LoopScrollRect Public
Forked from qiankanglai/LoopScrollRectThese scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
C# MIT License UpdatedAug 4, 2019