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Add PhysX
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wbierbower authored Dec 5, 2018
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Expand Up @@ -39,6 +39,7 @@ Please take a quick look at the [contribution guidelines](./CONTRIBUTING.md) fir
* [ncollide](https://github.com/sebcrozet/ncollide) - 2 and 3-dimensional collision detection library in Rust
* [newton-dynamics](https://github.com/MADEAPPS/newton-dynamics) - an integrated solution for real time simulation of physics environments
* [nphysics](https://github.com/sebcrozet/nphysics) - 2 and 3-dimensional rigid body physics engine for Rust
* [PhysX](https://github.com/NVIDIAGameWorks/PhysX-3.4) - a scalable multi-platform game physics solution
* [PositionBasedDynamics](https://github.com/InteractiveComputerGraphics/PositionBasedDynamics) - A library for the physically-based simulation of rigid bodies, deformable solids and fluids
* [pydy](https://github.com/pydy/pydy) - Multibody dynamics tool kit
* [pymunk](https://github.com/viblo/pymunk) - A easy-to-use pythonic 2d physics library
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