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Add cannon.js to Physics Engines
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wbierbower authored Jan 21, 2019
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Expand Up @@ -33,6 +33,7 @@ Please take a quick look at the [contribution guidelines](./CONTRIBUTING.md) fir
### Rigid Bodies and Physics Engines

* [bullet3](https://github.com/bulletphysics/bullet3) - real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning
* [cannon.js](https://github.com/schteppe/cannon.js) - A lightweight 3D physics engine written in JavaScript
* [matter-js](https://github.com/liabru/matter-js) - A 2D rigid body physics engine for the web
* [mujoco-py](https://github.com/openai/mujoco-py) - A physics engine for detailed, efficient rigid body simulations with contacts
* [myphysicslab](https://github.com/myphysicslab/myphysicslab) - provides JavaScript classes to build real-time interactive animated physics simulations
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