"Cat 400" (c4) is a game framework for Nim programming language.
"Cat 400" is a cross-platform framework designed to provide nice experience in game development. Written in nim language, it benefits from the language's elegance and expressiveness, as well as compilation to fast native code.
Core of "Cat 400" is platform-independent and may be run on every target platform supported by nim. However, default systems (which are optional) have external dependencies which may restrict their usage on some platforms.
Key features:
- client-server multithreading architecture (even for single-player games) with network support
- modularity: all code is split into "systems" (video/user input/networking etc) which work independently
- systems communicate only by sending messages, thus avoiding tangled code
- ECS (entity-component-system) with custom user components support
- simple overwriting of existing systems and ability to create custom systems
- templates which include some reasonable defaults for specific game genre
Yes, 2D via SDL, 3D via SDL+Ogre3d. Also note that C4
is a framework, which means that you can use any backend for any of your systems. So, unlike game engines, you can make a 2D, 3D or even 4D game using any graphics library of your choice.
Cat 400
is not a game engine (and will never be), and everything is quite low-level - there's no gui and every aspect of game is done within source code. No level editor, too.
Feel free to create high-level tools on top of Cat 400
and share them with community if you have such an opportunity.
Visit docs/tutorials folder - it's the best place to learn Cat 400
.
In order to make repo clean, autogenerated reference is not included. You may generate it yourself: from repo root run
nimble genDocs
Generated reference files will be located in docs/ref
folder.
Although these modules are part of Cat-400
, they may be used separately in any project.
c4.entities
module - entity-component system, allowing to create lightweight entities and attach any user-defined components to them, with some basic CRUD operations.
c4.messages
module - Message
type and any user-defined subtypes, which may be packed and unpacked using msgpack, correctly preserving type information.
c4.threads
module - module for spawning named threads and sending messages between them; allows programmer to focus on his multithreaded app, not on settings up connection between threads.
There are several wrappers which are subpackages of "Cat-400" and may be installed and used separately: