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sharbelf committed Jul 15, 2013
1 parent 3997bd9 commit c483ce6
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1 change: 1 addition & 0 deletions Assembly-CSharp-Editor-vs.csproj
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1 change: 1 addition & 0 deletions Assembly-CSharp-Editor.csproj
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225 changes: 112 additions & 113 deletions Assembly-CSharp-vs.csproj
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Expand All @@ -130,4 +128,5 @@
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2 changes: 2 additions & 0 deletions Assembly-CSharp.csproj
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<Compile Include="Assets\Scripts\Core\DatabaseLoader.cs" />
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Expand All @@ -117,6 +118,7 @@
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59 changes: 59 additions & 0 deletions Assets/Data/history1.txt
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-- Sempre o NPC tem uma primeira conversa onde conta historia
-- Após isso sempre tem alguma frase padrão perguntando se o que ele pediu ja foi feito
-- Aparece menu com opção para repetir o texto, fazer alguma pergunta extra ou concluir a missao
-- Ao clicar em concluir missao, verica se a fase está comprida e altera o texto




-Ações
-- Ir de um ponto ao outro do mapa em busca de pistas
-- Cada lugar gasta um certo tempo para chegar, e um tempo no lugar
-- Alguns lugares podem ser mais perigosos, ou ter emboscadas
-- Pessoas podem bloquear você de chegar em certos lugares
-- encontros aleatorios no mapa enquanto caminha pela cidade


-NPC
--Dono do Museu

--- Fala sobre seus problemas
--- Ao ajuda-lo, ele diz detalhes sobre o funcionamento do local
--- (ao contar sobre ter descoberto o ladrao) Diz que precisa de mais informações a repeito (?)
--- (ao contar sobre a familia que deseja rouba-lo) Diz que tem um plano para pegar a familia
--- (ao contar que fez o planejado) Diz quer irá fazer a parte dele



--Familia Roubada



--Ladrões

-Secundarios
--Funcionarios do museu
--Comerciantes de itens
--Visitantes
--Compradores de itens
--Rainha
--Guardas Realeza
--Guardas


-RANDOM
-- Nomes das pessoas
-- Locais no mapa
-- Lugar das pessoas
-- Pistas (?)
-- Item
-- Emboscadas




http://www.4shared.com/office/w4tI0y3g/Edgar_Alan_Poe_-_Obras_Quase_C.htm
http://en.wikipedia.org/wiki/Sheridan_Le_Fanu
http://en.wikipedia.org/wiki/Robert_Louis_Stevenson
https://en.wikipedia.org/wiki/Gothic_fiction
https://en.wikipedia.org/wiki/George_W._M._Reynolds
28 changes: 26 additions & 2 deletions Assets/Data/quest.json
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{
"id": "qi0000",
"npc": "ch00000",
"text": "",
"done": 0,
"action": [
{
"type": "Talk",
"value": "string",
},
{
"type": "Talk",
"x": 0,
"y": 0,
"speed": 0,
},
{
"type": "Animation",
"x1": 0,
"x2": 0,
"speed": 0,
},
],
"response": {
"GoToItem": [
{"npc": "np0001", "value": 1}
],
"GiveItem": "it0001",
"Fight": "ft0001",
"End": true,
},
}
]
}
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16 changes: 7 additions & 9 deletions Assets/Scripts/Game/GameNpc.cs
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@@ -1,15 +1,13 @@
using UnityEngine;
using System.Collections;

public class GameNpc : MonoBehaviour {
public class GameNpc : GameCharacter {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {




public GameNpc()
{

}
}
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