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基于事件队列模式和观察者模式,实现了一个轻量级的EventManger事件管理,消息分发器
基于事件队列模式和观察者模式,实现了一个轻量级的EventManger事件管理,消息分发器
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Assets/Game Programming Patterns/Event Queue Pattern/Example3/Scripts.meta
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