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### 5.0.1-SNAPSHOT | ||
- Update to Sodium 0.5 | ||
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### 5.0.0 | ||
- Update to Minecraft 1.20.1 | ||
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20 changes: 1 addition & 19 deletions
20
src/main/java/de/johni0702/minecraft/bobby/ext/ClientChunkManagerExt.java
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package de.johni0702.minecraft.bobby.ext; | ||
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import de.johni0702.minecraft.bobby.FakeChunkManager; | ||
import de.johni0702.minecraft.bobby.sodium.ChunkStatusListener; | ||
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public interface ClientChunkManagerExt { | ||
FakeChunkManager bobby_getFakeChunkManager(); | ||
void bobby_onFakeChunkAdded(int x, int z); | ||
void bobby_onFakeChunkRemoved(int x, int z); | ||
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/** | ||
* Mark Sodium's {@link ChunkStatusListener} as paused. | ||
* This effectively delays all unload notifications until un-paused and most importantly removes redundant (as in | ||
* unload followed by a load) ones. Otherwise Sodium will unload the geometry and the chunk will be missing until | ||
* it is rebuilt. | ||
* | ||
* Has no effect on the vanilla renderer because it polls chunks every frame and gets no intermediate state. | ||
* | ||
* This method is idempotent. | ||
*/ | ||
void bobby_pauseChunkStatusListener(); | ||
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/** | ||
* Resumes Sodium's {@link ChunkStatusListener}, forwarding all updates which are still applicable. | ||
*/ | ||
void bobby_resumeChunkStatusListener(); | ||
void bobby_onFakeChunkRemoved(int x, int z, boolean willBeReplaced); | ||
} |
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54 changes: 16 additions & 38 deletions
54
src/main/java/de/johni0702/minecraft/bobby/mixin/sodium/SodiumChunkManagerMixin.java
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package de.johni0702.minecraft.bobby.mixin.sodium; | ||
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import de.johni0702.minecraft.bobby.ext.ClientChunkManagerExt; | ||
import de.johni0702.minecraft.bobby.sodium.BufferedChunkStatusListener; | ||
import de.johni0702.minecraft.bobby.sodium.ChunkStatusListener; | ||
import de.johni0702.minecraft.bobby.sodium.SodiumChunkStatusListenerImpl; | ||
import me.jellysquid.mods.sodium.client.render.chunk.map.ChunkStatus; | ||
import me.jellysquid.mods.sodium.client.render.chunk.map.ChunkTrackerHolder; | ||
import net.minecraft.client.world.ClientChunkManager; | ||
import net.minecraft.client.world.ClientWorld; | ||
import net.minecraft.util.math.ChunkSectionPos; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.Unique; | ||
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@Mixin(value = ClientChunkManager.class, priority = 1010) // higher than our normal one | ||
public abstract class SodiumChunkManagerMixin implements ClientChunkManagerExt { | ||
@Unique | ||
private ChunkStatusListener listener = new SodiumChunkStatusListenerImpl(); | ||
private final ClientWorld world; | ||
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@Unique | ||
private BufferedChunkStatusListener bufferedListener; | ||
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@Override | ||
public void bobby_onFakeChunkAdded(int x, int z) { | ||
if (this.listener != null) { | ||
this.listener.onChunkAdded(x, z); | ||
} | ||
} | ||
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@Override | ||
public void bobby_onFakeChunkRemoved(int x, int z) { | ||
if (this.listener != null) { | ||
this.listener.onChunkRemoved(x, z); | ||
} | ||
protected SodiumChunkManagerMixin(ClientWorld world) { | ||
this.world = world; | ||
} | ||
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@Override | ||
public void bobby_pauseChunkStatusListener() { | ||
if (this.listener == this.bufferedListener) { | ||
return; | ||
} | ||
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if (this.bufferedListener == null || this.bufferedListener.delegate != this.listener) { | ||
this.bufferedListener = new BufferedChunkStatusListener(this.listener); | ||
} | ||
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this.listener = this.bufferedListener; | ||
public void bobby_onFakeChunkAdded(int x, int z) { | ||
// Fake chunks always have light data included, so we use ALL rather than just HAS_BLOCK_DATA | ||
ChunkTrackerHolder.get(world).onChunkStatusAdded(x, z, ChunkStatus.FLAG_ALL); | ||
} | ||
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@Override | ||
public void bobby_resumeChunkStatusListener() { | ||
if (this.listener != this.bufferedListener) { | ||
return; | ||
} | ||
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this.bufferedListener.flush(); | ||
this.listener = this.bufferedListener.delegate; | ||
public void bobby_onFakeChunkRemoved(int x, int z, boolean willBeReplaced) { | ||
// If we know the chunk will be replaced by a real one, then we can pretend like light data is already | ||
// available, otherwise Sodium will unload the chunk for a few frames until MC's delayed light update gets | ||
// around to actually inserting the real light. | ||
boolean stillHasLight = willBeReplaced || world.getLightingProvider().isLightingEnabled(ChunkSectionPos.from(x, 0, z)); | ||
ChunkTrackerHolder.get(world).onChunkStatusRemoved(x, z, stillHasLight ? ChunkStatus.FLAG_HAS_BLOCK_DATA : ChunkStatus.FLAG_ALL); | ||
} | ||
} |
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33 changes: 0 additions & 33 deletions
33
src/main/java/de/johni0702/minecraft/bobby/sodium/BufferedChunkStatusListener.java
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src/main/java/de/johni0702/minecraft/bobby/sodium/ChunkStatusListener.java
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src/main/java/de/johni0702/minecraft/bobby/sodium/SodiumChunkStatusListenerImpl.java
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"modmenu": "^${modMenuVersion}" | ||
}, | ||
"breaks": { | ||
"sodium": "<0.3.0" | ||
"sodium": "<0.5.1" | ||
}, | ||
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"custom": { | ||
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