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* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
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mrdoob committed Aug 14, 2011
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26 changes: 23 additions & 3 deletions README.md
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The aim of the project is to create a lightweight 3D engine with a very low level of complexity — in other words, for dummies. The engine can render using <canvas>, <svg> and WebGL.

[Contributors](https://github.com/mrdoob/three.js/contributors)[Getting Started](http://www.aerotwist.com/lab/getting-started-with-three-js/)[API Reference](https://github.com/mrdoob/three.js/wiki/API-Reference)
[Contributors](http://github.com/mrdoob/three.js/contributors)[Getting Started](http://www.aerotwist.com/lab/getting-started-with-three-js/)[API Reference](http://github.com/mrdoob/three.js/wiki/API-Reference)

More? [#three.js on irc.freenode.net](http://webchat.freenode.net/?channels=three.js)

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### Change Log ###

2011 07 06 - **r42** (277.852 KB, gzip, gzip: 69.469 KB)

2011 08 14 - **r43** (298.199 KB, gzip: 74.805 KB)

* Improved Blender exporter - 2.58 (and 2.59) support, normals maps, specular, ao maps... ([alteredq](http://github.com/alteredq))
* Added [CORS](http://www.w3.org/TR/cors/) to `ImageUtils`. ([mrdoob](http://github.com/mrdoob))
* Refactored `TextGeometry` and added `Shape`, `Curve`, `Path`, `ExtrudeGeometry`, `TextPath`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
* Added handling of custom attributes for `ParticleSystems`. ([alteredq](http://github.com/alteredq))
* Fixed `CanvasRenderer.setClearColor`. ([mrdoob](http://github.com/mrdoob), [StephenHopkins](http://github.com/StephenHopkins) and [sebleedelisle](http://github.com/sebleedelisle))
* Improved uniform handling in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
* Implemented Shadow Mapping in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
* Added `Spotlight` light type. ([alteredq](http://github.com/alteredq))
* Fixed constructor-less prototypes. ([pushmatrix](http://github.com/pushmatrix)
* Added `DataTexture`. ([alteredq](http://github.com/alteredq))
* `WebGLRenderer` opaque pass now renders from front to back. ([alteredq](http://github.com/alteredq))
* Simplified `Color`. ([mrdoob](http://github.com/mrdoob))
* Added `preserveDrawingBuffer` option to `WebGLRenderer`. ([jeromeetienne](http://github.com/jeromeetienne))
* Added `UTF8Loader` for loading the new, uber compressed, [UTF8 format](http://code.google.com/p/webgl-loader/). ([alteredq](http://github.com/alteredq))
* `CanvasRenderer` now supports `RepeatWrapping`, `texture.offset` and `texture.repeat`. ([mrdoob](http://github.com/mrdoob))
* Removed Stencil Shadows and Lensflare code. ([mrdoob](http://github.com/mrdoob))

2011 07 06 - **r42** (277.852 KB, gzip: 69.469 KB)

* Added `AnaglypWebGLRenderer` and `CrosseyedWebGLRenderer`. ([mrdoob](http://github.com/mrdoob), [alteredq](http://github.com/alteredq) and [marklundin](http://github.com/marklundin))
* Added `TextGeometry`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
* Added `setViewOffset` method to `Camera`. ([greggman](http://github.com/greggman))
* Renamed geometries to `*Geometry`. ([mrdoob](http://github.com/mrdoob))
* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](https://github.com/Jhonnyg))
* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](http://github.com/Jhonnyg))
* Added Blender 2.58 exporter. ([georgik](http://github.com/georgik))
* Fixed `Matrix4.multiply()`. (thanks [lukem1](http://github.com/lukem1))
* Added support for additional Euler rotation orders in `Matrix4`. ([rectalogic](http://github.com/rectalogic))
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724 changes: 346 additions & 378 deletions build/Three.js

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