forked from simulationcraft/simc
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
12 changed files
with
184 additions
and
17 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,119 @@ | ||
rogue="T21_Rogue_Assassination_FoK" | ||
spec=assassination | ||
level=110 | ||
race=human | ||
role=attack | ||
position=back | ||
talents=1230111 | ||
artifact=43:0:0:0:0:323:4:324:4:325:4:326:4:327:4:328:4:329:4:330:4:331:4:332:1:333:1:334:1:335:1:337:1:346:1:347:1:1276:1:1384:1:1577:4:1578:1:1579:1:1580:24:1651:1 | ||
crucible=1739:1771:331/1739:1771:331/1739:1771:331 | ||
|
||
# Default consumables | ||
potion=prolonged_power | ||
flask=seventh_demon | ||
food=lavish_suramar_feast | ||
augmentation=defiled | ||
|
||
# This default action priority list is automatically created based on your character. | ||
# It is a attempt to provide you with a action list that is both simple and practicable, | ||
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps. | ||
# Feel free to edit, adapt and improve it to your own needs. | ||
# SimulationCraft is always looking for updates and improvements to the default action lists. | ||
|
||
# Executed before combat begins. Accepts non-harmful actions only. | ||
actions.precombat=flask | ||
actions.precombat+=/augmentation | ||
actions.precombat+=/food | ||
# Snapshot raid buffed stats before combat begins and pre-potting is done. | ||
actions.precombat+=/snapshot_stats | ||
actions.precombat+=/apply_poison | ||
actions.precombat+=/stealth | ||
actions.precombat+=/potion | ||
actions.precombat+=/marked_for_death,if=raid_event.adds.in>40 | ||
|
||
# Executed every time the actor is available. | ||
actions=variable,name=energy_regen_combined,value=energy.regen+poisoned_bleeds*(7+talent.venom_rush.enabled*3)%2 | ||
actions+=/variable,name=energy_time_to_max_combined,value=energy.deficit%variable.energy_regen_combined | ||
actions+=/call_action_list,name=cds | ||
actions+=/call_action_list,name=maintain | ||
# The 'active_dot.rupture>=spell_targets.rupture' means that we don't want to envenom as long as we can multi-rupture (i.e. units that don't have rupture yet). | ||
actions+=/call_action_list,name=finish,if=(!talent.exsanguinate.enabled|cooldown.exsanguinate.remains>2)&(!dot.rupture.refreshable|(dot.rupture.exsanguinated&dot.rupture.remains>=3.5)|target.time_to_die-dot.rupture.remains<=6)&active_dot.rupture>=spell_targets.rupture | ||
actions+=/call_action_list,name=build,if=combo_points.deficit>1|energy.deficit<=25+variable.energy_regen_combined | ||
|
||
# Builders | ||
actions.build=hemorrhage,if=refreshable | ||
actions.build+=/hemorrhage,cycle_targets=1,if=refreshable&dot.rupture.ticking&spell_targets.fan_of_knives<2+equipped.insignia_of_ravenholdt | ||
actions.build+=/fan_of_knives,if=spell_targets>=2+equipped.insignia_of_ravenholdt|buff.the_dreadlords_deceit.stack>=29 | ||
actions.build+=/fan_of_knives,if=fok_rotation | ||
actions.build+=/mutilate,cycle_targets=1,if=!fok_rotation&dot.deadly_poison_dot.refreshable | ||
actions.build+=/mutilate,if=!fok_rotation | ||
|
||
# Cooldowns | ||
actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=60|debuff.vendetta.up&cooldown.vanish.remains<5 | ||
actions.cds+=/blood_fury,if=debuff.vendetta.up | ||
actions.cds+=/berserking,if=debuff.vendetta.up | ||
actions.cds+=/arcane_torrent,if=dot.kingsbane.ticking&!buff.envenom.up&energy.deficit>=15+variable.energy_regen_combined*gcd.remains*1.1 | ||
actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die<combo_points.deficit*1.5|(raid_event.adds.in>40&combo_points.deficit>=cp_max_spend) | ||
actions.cds+=/vendetta,if=!talent.exsanguinate.enabled|dot.rupture.ticking | ||
actions.cds+=/exsanguinate,if=!set_bonus.tier20_4pc&(prev_gcd.1.rupture&dot.rupture.remains>4+4*cp_max_spend&!stealthed.rogue|dot.garrote.pmultiplier>1&!cooldown.vanish.up&buff.subterfuge.up) | ||
actions.cds+=/exsanguinate,if=set_bonus.tier20_4pc&dot.garrote.remains>20&dot.rupture.remains>4+4*cp_max_spend | ||
# Nightstalker w/o Exsanguinate: Vanish Envenom if Mantle & T19_4PC, else Vanish Rupture | ||
actions.cds+=/vanish,if=talent.nightstalker.enabled&combo_points>=cp_max_spend&!talent.exsanguinate.enabled&mantle_duration=0&((equipped.mantle_of_the_master_assassin&set_bonus.tier19_4pc)|((!equipped.mantle_of_the_master_assassin|!set_bonus.tier19_4pc)&(dot.rupture.refreshable|debuff.vendetta.up))) | ||
actions.cds+=/vanish,if=talent.nightstalker.enabled&combo_points>=cp_max_spend&talent.exsanguinate.enabled&cooldown.exsanguinate.remains<1&(dot.rupture.ticking|time>10) | ||
actions.cds+=/vanish,if=talent.subterfuge.enabled&equipped.mantle_of_the_master_assassin&(debuff.vendetta.up|target.time_to_die<10)&mantle_duration=0 | ||
actions.cds+=/vanish,if=talent.subterfuge.enabled&!equipped.mantle_of_the_master_assassin&!stealthed.rogue&dot.garrote.refreshable&((spell_targets.fan_of_knives<=3&combo_points.deficit>=1+spell_targets.fan_of_knives)|(spell_targets.fan_of_knives>=4&combo_points.deficit>=4)) | ||
actions.cds+=/vanish,if=talent.shadow_focus.enabled&variable.energy_time_to_max_combined>=2&combo_points.deficit>=4 | ||
actions.cds+=/toxic_blade,if=combo_points.deficit>=1+(mantle_duration>=0.2)&dot.rupture.remains>8&cooldown.vendetta.remains>10 | ||
|
||
# Finishers | ||
actions.finish=death_from_above,if=combo_points>=5 | ||
actions.finish+=/envenom,if=combo_points>=4+(talent.deeper_stratagem.enabled&!set_bonus.tier19_4pc)&(debuff.vendetta.up|mantle_duration>=0.2|debuff.surge_of_toxins.remains<0.2|energy.deficit<=25+variable.energy_regen_combined) | ||
actions.finish+=/envenom,if=talent.elaborate_planning.enabled&combo_points>=3+!talent.exsanguinate.enabled&buff.elaborate_planning.remains<0.2 | ||
|
||
# Kingsbane | ||
# Sinister Circulation makes it worth to cast Kingsbane on CD except if you're [stealthed w/ Nighstalker and have Mantle & T19_4PC to Envenom] or before vendetta if you have mantle during the opener. | ||
actions.kb=kingsbane,if=artifact.sinister_circulation.enabled&!(equipped.duskwalkers_footpads&equipped.convergence_of_fates&artifact.master_assassin.rank>=6)&(time>25|!equipped.mantle_of_the_master_assassin|(debuff.vendetta.up&debuff.surge_of_toxins.up))&(talent.subterfuge.enabled|!stealthed.rogue|(talent.nightstalker.enabled&(!equipped.mantle_of_the_master_assassin|!set_bonus.tier19_4pc))) | ||
actions.kb+=/kingsbane,if=buff.envenom.up&((debuff.vendetta.up&debuff.surge_of_toxins.up)|cooldown.vendetta.remains<=5.8|cooldown.vendetta.remains>=10) | ||
|
||
# Maintain | ||
actions.maintain=rupture,if=talent.nightstalker.enabled&stealthed.rogue&!set_bonus.tier21_2pc&(!equipped.mantle_of_the_master_assassin|!set_bonus.tier19_4pc)&(talent.exsanguinate.enabled|target.time_to_die-remains>4) | ||
actions.maintain+=/garrote,cycle_targets=1,if=talent.subterfuge.enabled&stealthed.rogue&combo_points.deficit>=1&set_bonus.tier20_4pc&((dot.garrote.remains<=13&!debuff.toxic_blade.up)|pmultiplier<=1)&!exsanguinated | ||
actions.maintain+=/garrote,cycle_targets=1,if=talent.subterfuge.enabled&stealthed.rogue&combo_points.deficit>=1&!set_bonus.tier20_4pc&refreshable&(!exsanguinated|remains<=tick_time*2)&target.time_to_die-remains>2 | ||
actions.maintain+=/garrote,cycle_targets=1,if=talent.subterfuge.enabled&stealthed.rogue&combo_points.deficit>=1&!set_bonus.tier20_4pc&remains<=10&pmultiplier<=1&!exsanguinated&target.time_to_die-remains>2 | ||
actions.maintain+=/rupture,if=!talent.exsanguinate.enabled&combo_points>=3&!ticking&mantle_duration<=0.2&target.time_to_die>6 | ||
actions.maintain+=/rupture,if=talent.exsanguinate.enabled&((combo_points>=cp_max_spend&cooldown.exsanguinate.remains<1)|(!ticking&(time>10|combo_points>=2+artifact.urge_to_kill.enabled))) | ||
actions.maintain+=/rupture,cycle_targets=1,if=combo_points>=4&refreshable&(pmultiplier<=1|remains<=tick_time)&(!exsanguinated|remains<=tick_time*2)&target.time_to_die-remains>6 | ||
actions.maintain+=/call_action_list,name=kb,if=combo_points.deficit>=1+(mantle_duration>=0.2)&(!talent.exsanguinate.enabled|!cooldown.exanguinate.up|time>9) | ||
actions.maintain+=/pool_resource,for_next=1 | ||
actions.maintain+=/garrote,cycle_targets=1,if=(!talent.subterfuge.enabled|!(cooldown.vanish.up&cooldown.vendetta.remains<=4))&combo_points.deficit>=1&refreshable&(pmultiplier<=1|remains<=tick_time)&(!exsanguinated|remains<=tick_time*2)&target.time_to_die-remains>4 | ||
actions.maintain+=/garrote,if=set_bonus.tier20_4pc&talent.exsanguinate.enabled&prev_gcd.1.rupture&cooldown.exsanguinate.remains<1&(!cooldown.vanish.up|time>12) | ||
|
||
head=cavalier_hat_of_the_dashing_scoundrel,id=152163,bonus_id=3612/1502 | ||
neck=collar_of_nullflame,id=151973,bonus_id=3612/1502,enchant=mark_of_the_trained_soldier | ||
shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3630 | ||
back=cloak_of_the_dashing_scoundrel,id=152161,bonus_id=3612/1502,enchant=binding_of_agility | ||
chest=vest_of_waning_life,id=151982,bonus_id=3612/1502 | ||
wrists=zoldyck_family_training_shackles,id=137098,bonus_id=3630 | ||
hands=gloves_of_the_dashing_scoundrel,id=152162,bonus_id=3612/1502 | ||
waist=portal_keepers_cincture,id=151990,bonus_id=3612/1502 | ||
legs=pants_of_the_dashing_scoundrel,id=152164,bonus_id=3612/1502 | ||
feet=vicious_flamepaws,id=151983,bonus_id=3612/1502 | ||
finger1=band_of_the_sargerite_smith,id=152064,bonus_id=3612/1502,enchant=binding_of_mastery | ||
finger2=sullied_seal_of_the_pantheon,id=151972,bonus_id=3612/1502,enchant=binding_of_mastery | ||
trinket1=shadowsinged_fang,id=151968,bonus_id=3612/1502 | ||
trinket2=golganneths_vitality,id=154174,bonus_id=3997 | ||
main_hand=the_kingslayers,id=128870,bonus_id=741,gem_id=152055/152049/152295,relic_id=3612:1502/3612:1502/3612:1502 | ||
off_hand=the_kingslayers,id=128869 | ||
|
||
# Gear Summary | ||
# gear_ilvl=972.50 | ||
# gear_agility=39404 | ||
# gear_stamina=60872 | ||
# gear_crit_rating=8024 | ||
# gear_haste_rating=1476 | ||
# gear_mastery_rating=14843 | ||
# gear_versatility_rating=6813 | ||
# gear_armor=3015 | ||
# set_bonus=tier21_2pc=1 | ||
# set_bonus=tier21_4pc=1 | ||
fok_rotation=1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters