Skip to content

yydaor/luxinia2

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Luxinia 2
-----------------------------------
(c) 2009-2011 by Christoph Kubisch

webpage: http://www.luxinia.de
contact: [email protected]

luxinia 2 is the successor of luxinia 1.x

CURRENTLY HEAVILY WORK IN PROGRESS, ONLY PARTS OF
BACKEND ARE TESTED (luxcore/luxmath) DONT USE YET

The major change is that it uses luajit2.x's capability
to call native C functions and the engine itself is 
implemented in Lua. The backend is mostly written
in C and should be cross-platform capable, although
typically visual studio is used.

While version 1 has more features for game purposes
(sound, collision, particles, animation ..), 
version 2 is designed to be a rendering sandbox and
easier to integrate in regular Lua projects (Lua owns
the mainloop)

A related project is the wxLua based EstrelaEditor
http://www.luxinia.de/index.php/Estrela which will
get tightly knit with luxinia2

See LICENSE for details (MIT) and 3RDPARTY for
other libraries used in this project.

About

luajit based opengl rendering engine

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published