Stars
Use the NVIDIA Audio2Face headless server and interact with it through a requests API. Generate animation sequences for Unreal Engine 5, Maya and MetaHumans
A robust subsystem designed for registering and facilitating communication between unconnected gameplay objects. This system allows you to send and receive messages containing specific data through…
Developer-first error tracking and performance monitoring
Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate…
A simple Editor Mode that writes "[ActorName] Distance" to the viewport. A good example of writing slate to the viewport.
Sentry, feature-complete and packaged up for low-volume deployments and proofs-of-concept
⚙️👾🤯 BugSplat's Unreal Engine plugin for configuring top-notch crash reporting!
Unreal Engine plugin for visualizing different shapes
A Simple Asset editor with a custom Asset and a 3D Viewport for UE5.1
Design-agnostic node system for scripting game’s flow in Unreal Engine
Python client for Baidu Yun (Personal Cloud Storage) 百度云/百度网盘Python客户端
🗂️A file list/WebDAV program that supports multiple storages, powered by Gin and Solidjs. / 一个支持多存储的文件列表/WebDAV程序,使用 Gin 和 Solidjs。
LuaHelper is a High-performance lua VSCode plugin, Language Server Protocol for lua.
Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board
A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
DemBones python bindings for use in Maya.
An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).
Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.