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Releases: zeddidragon/sgott

v1.12.0

19 Aug 11:06
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v1.12.0 Pre-release
Pre-release

Inject requirement of compiler and decompiler, which should solve issue of compiler is not a function.

SGOTT v1.10.2

25 Feb 15:34
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Fixed a recursive requirement causing problems.

If errors occurs, try version v1.9.0

SGOTT v1.9.0

22 Jan 22:02
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Path splitting used regex, but now uses path as it should. This should solve issues where the path has a dot in the middle as is the case with the EARTH DEFENSE FORCE 4.1/ game folder.

MAB fix maybe

21 Jan 07:47
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Removed a trimBuffer function. I've forgotten the purpose of it but it was ruining attached MAB data.

v1.7.2

29 May 08:28
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This is not a modpack, only sgott.exe has been updated. This is for mod developers to compile and decompile SGO and RMP.

  • Ability to decompile EDF2017 files.
  • Ability to decompile and recompile RMPA, possibly.
  • Solved crash related to embedded files in decoys launchers and similar.
  • "name" attribute put first when available.
  • Output JSON is much more compact.
  • Overall a full rewrite of SGO compiler and decompiler for maintainability.
  • Solved an RMPA related crash.

An .exe is attached for Windows users. Users on other platforms are trusted to know how to install nodejs on their own.

Ratio tool (incomplete)

24 Apr 08:59
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Pre-release

Default ratio is 21:9, but you can run it with a custom ratio i.e.:

$ edf5ratio.exe 32:9

Chat bubble fix commented out as it looked weird for me and I think I did it wrong.

First official release of balance changes

24 Jul 23:05
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Minor update: Emerald missiles should actually have their ammo increased

v1.5.0

02 Jul 22:59
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Grind-skipping mod. Only contains mods for buffing starting health, armour gain per crate, and optionally unlocking all weapons.

v1.4.0

01 Jun 01:10
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1.4.0

First proper release format

22 May 22:37
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