- Beijing, PRC
- https://github.com/zerger
Starred repositories
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ASCII generator (image to text, image to image, video to video)
AiLearning:数据分析+机器学习实战+线性代数+PyTorch+NLTK+TF2
Polygon Clipping and Offsetting - C++, C# and Delphi
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms
Assembly Constraints and Multibody Dynamics code
This is the Rust course used by the Android team at Google. It provides you the material to quickly teach Rust.
muparser is a fast math parser library for C/C++ with (optional) OpenMP support.
dnSpyEx / dnSpy
Forked from dnSpy/dnSpyUnofficial revival of the well known .NET debugger and assembly editor, dnSpy
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
This project aims to enhance the working environment on Windows
The fastest tools for 3dtiles convert in the world!
pix2tex: Using a ViT to convert images of equations into LaTeX code.
Curated list of project-based tutorials
A solution to visualize and explore 3D models in your browser.
Command line tool for checking dependencies of DLL and EXE files