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Deal with multi-display scenarios when positioning menu popups
This is to support rare setups involving an X11 server with multiple independent displays ("zaphod heads" on which the DISPLAY env var is different), possibly with multiple outputs forming a virtual desktop on each display. QMenu::popup() has been assuming that it should show on the screen where the mouse cursor is. That's good most of the time; but with multiple independent screens, QGuiApplication::screenAt(pos) cannot tell us which screen to use (it's ambiguous), but rather will choose the first screen that _could_ contain that position (as documented). In the example in QTBUG-76162, the QMenu has been constructed with a QDesktopScreenWidget as its parent specifically for the purpose of telling it which screen to pop up on; so we need to respect that. But QWidgetPrivate::init() sets the QObject::parent() to null (because the widget isn't actually shown as a child of the QDesktopScreenWidget), and QWidgetPrivate::create_sys() sets initialScreenIndex back to -1 to provide freedom to change the screen later; so QMenu has to remember the screen index for itself. QMenuBarPrivate::popupAction() searches the siblings of the screen on which the menubar is claiming to be (rather than all screens on all displays), to find the screen containing the point at the middle of the bottom edge of the clicked menubar item. It then sets initialScreenIndex so that QMenu::popup() will respect it rather than trying to decide for itself. Fixes: QTBUG-76162 Change-Id: I7a8f8e7aa2e9cf5340d446dc12726369ebe2589a Reviewed-by: Friedemann Kleint <[email protected]>
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