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target-arm: A64: provide functions for accessing FPCR and FPSR
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The information which AArch32 holds in the FPSCR is split for
AArch64 into two logically distinct registers, FPSR and FPCR.
Since they are carefully arranged to use non-overlapping bits,
we leave the underlying state in the same place, and provide
accessor functions which just update the appropriate bits
via vfp_get_fpscr() and vfp_set_fpscr().

Signed-off-by: Peter Maydell <[email protected]>
Reviewed-by: Richard Henderson <[email protected]>
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pm215 committed Dec 17, 2013
1 parent 5ce4f35 commit f903fa2
Showing 1 changed file with 28 additions and 0 deletions.
28 changes: 28 additions & 0 deletions target-arm/cpu.h
Original file line number Diff line number Diff line change
Expand Up @@ -447,6 +447,34 @@ static inline void xpsr_write(CPUARMState *env, uint32_t val, uint32_t mask)
uint32_t vfp_get_fpscr(CPUARMState *env);
void vfp_set_fpscr(CPUARMState *env, uint32_t val);

/* For A64 the FPSCR is split into two logically distinct registers,
* FPCR and FPSR. However since they still use non-overlapping bits
* we store the underlying state in fpscr and just mask on read/write.
*/
#define FPSR_MASK 0xf800009f
#define FPCR_MASK 0x07f79f00
static inline uint32_t vfp_get_fpsr(CPUARMState *env)
{
return vfp_get_fpscr(env) & FPSR_MASK;
}

static inline void vfp_set_fpsr(CPUARMState *env, uint32_t val)
{
uint32_t new_fpscr = (vfp_get_fpscr(env) & ~FPSR_MASK) | (val & FPSR_MASK);
vfp_set_fpscr(env, new_fpscr);
}

static inline uint32_t vfp_get_fpcr(CPUARMState *env)
{
return vfp_get_fpscr(env) & FPCR_MASK;
}

static inline void vfp_set_fpcr(CPUARMState *env, uint32_t val)
{
uint32_t new_fpscr = (vfp_get_fpscr(env) & ~FPCR_MASK) | (val & FPCR_MASK);
vfp_set_fpscr(env, new_fpscr);
}

enum arm_cpu_mode {
ARM_CPU_MODE_USR = 0x10,
ARM_CPU_MODE_FIQ = 0x11,
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