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Samples for the Pixyz Plugin for Unity

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How to use ?

Download the .unitypackage for your plugin version in Releases and import it in your Unity project. A Pixyz Plugin for Unity is required (licensed or trial). All samples sources are included.

Requirements

  • Pixyz Plugin for Unity 2020.1 (Check out the releases tab for older versions)
  • Unity 2019.3 or 2020.1

Samples

Custom Import Settings

For more information, please check Import Settings Window

Using Metadatas

This sample shows how metadata components (CAD Properties imported via Pixyz) can be used with C# scripting. For more information, please check Using Metadata

Creating Custom Toolbox / Rule Engine actions

For more information, please check Creating Custom Actions

Rule Engine Samples

Demonstrates how the Rule Engine can be used to automatically stage assets. For more information, please check Using the Rule Engine

Import on Play

A very basic sample to show how to import CAD data at runtime using the Pixyz Plugin for Unity

Note: This sample require runtime licensing. See Licensing Policy for more information.

Simple Viewer

This sample show how to import CAD data and how to manage licenses at runtime. A fully featured runtime licensing window is included. Feel free to customize it or make it completely transparent for the user.

Note: This sample require runtime licensing. See Licensing Policy for more information.

Advanced Viewer

A more advanced viewer, that can be used as a boilerplate to create more complex application.

Note: This sample require runtime licensing. See Licensing Policy for more information.

Links

Scripting Documentation Youtube Tutorials

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Samples for the Pixyz Plugin for Unity

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  • C# 68.5%
  • HLSL 22.4%
  • ShaderLab 9.0%
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