Dodge Danger is a simple 3D game under 500 KB for macOS and Windows where you dodge obstacles.
This game was developed with the following motivations:
- To create a small cross-platform game with minimal dependencies and no assets.
- To re-use and extend the backend used for my more developed game Sky Checkers.
- To provide a sample game that can be used as an introduction for searching pointers to variables using Bit Slicer.
No audio assets are used so I suggest playing music in the background.
Game contollers are supported.
- macOS 11.0 or later (319 KB)
- Windows 10 or later (Intel) (212 KB)
- Windows 10 or later (ARM) (155 KB)
The Windows ARM version has not been tested yet. Please let me know if it works!