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Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
`std::execution`, the proposed C++ framework for asynchronous and parallel programming.
⏩ Continue is the leading open-source AI code assistant. You can connect any models and any context to build custom autocomplete and chat experiences inside VS Code and JetBrains
An open-source cross-platform alternative to AirDrop
定制适合 Clash 内核、mihomo 内核和 sing-box 内核的 ruleset&geodata 文件
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
B站第三方 Windows 桌面客户端,使用 Windows App SDK 构建的原生应用
第三方B站客户端,目前可以运行在PC全平台、PSVita、PS4 、Xbox 和 Nintendo Switch上
orz12 / PiliPalaX
Forked from guozhigq/pilipalaPiliPalaX 是使用Flutter开发的BiliBili第三方客户端,感谢使用,欢迎Star。
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
A collection of free MIDI chords and progressions ready to be used in your DAW, Akai MPC, or Roland MC-707/101
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Vite & Vue powered static site generator.
A tool which is uses to remove Windows Defender in Windows 8.x, Windows 10 (every version) and Windows 11.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
An all-purpose window upscaler for Windows 10/11.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Vulkan & C++17 based Scene Graph Project
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
A brief computer graphics / rendering course
pix2tex: Using a ViT to convert images of equations into LaTeX code.