Vertigo allows you to treat raw bytes like a normal Clojure data structure. This allows for faster reads and reduced memory footprint, and can also make interop with C libraries significantly simpler and more efficient. With certain safety checks turned off, this yields performance a bit faster than Java arrays on a much wider variety of datatypes.
Full documentation can be found here.
[vertigo "0.1.4"]
To define a typed structure, we use vertigo.structs/def-typed-struct
:
(use 'vertigo.structs)
(def-typed-struct vec3
:x float64
:y int32
:z uint8)
Each field is defined as a pair: a name and a type. The resulting typed-struct can itself by used as a type:
(def-typed-struct two-vecs
:a vec3
:b vec3)
In the vertigo.structs
namespace, there are a number of predefined primitive types, including int8
, int16
, int32
, int64
, float32
, and float64
. Any integer type can be made unsigned by adding a u
prefix, and all primitive types can have an -le
or -be
suffix for explicit endianness. Without a suffix, the endianness will default to that of the underlying buffer.
We can also define a fixed-length n-dimensional array of any type using (array type & dims)
:
(def-typed-struct ints-and-floats
:ints (array uint32 10)
:floats (array float32 10))
To create a sequence, we can either marshal an existing sequence onto a byte-buffer, or wrap an existing byte source. To marshal a sequence, we can either use vertigo.core/marshal-seq
or vertigo.core/lazily-marshal-seq
:
> (require '[vertigo.core :as v])
nil
> (def s (range 5))
#'s
> (v/marshal-seq uint8 s)
(0 1 2 3 4)
While the marshaled seq is outwardly identical, under the covers it is just a thin object wrapping a 5 byte buffer. In this case we could get an identical effect with an array, but this extends to types of any size or complexity:
> (def x {:ints (range 10), :floats (map float (range 10))})
#'x
> (v/marshal-seq ints-and-floats [x])
({:ints (0 1 2 3 4 5 6 7 8 9), :floats (0.0 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0)})
Using marshal-seq
will realize and copy over the entire sequence at once. For large or unbounded sequences, lazily-marshal-seq
is preferred. While the performance characteristics of the two methods may differ, the resulting seq is otherwise the same.
To create a sequence that wraps an already encoded source of bytes, you may use vertigo.core/wrap
. Vertigo seqs created via wrap
or marshal-seq
can be turned back into bytes using byte-streams/to-*
from the byte-streams library.
While we can use first
, rest
, nth
, get-in
and all the other normal Clojure functions on these sequences, we can also do something other data structures can't. Consider the above example of a map containing sequences of ints and floats. To get the fifth element under the :floats
key, we call (get-in s [:floats 4])
. This will first get the sequence under the :floats
key, and then look for the fifth element within the sequence.
However, in our data structure we're guaranteed to have a fixed layout, so we know exactly where the data is already. We don't need to fetch all the intermediate data structures, we simply need to calculate the location and do a single read. To do this, we use vertigo.core/get-in
:
> (def ^:int-and-floats s (v/marshal-seq ints-and-floats [x]))
#'s
> (v/get-in s [0 :floats 4])
4.0
Notice that we have hinted the sequence with the keyword :ints-and-floats
. To work with our compile-time get-in
, all sequences must be hinted with their element type in this way. In return, we get a read time that even for moderately nested structures can be several orders of magnitude faster.
Since everything's just bytes under the covers, we can also overwrite existing values. While this isn't always necessary, it's certainly useful when you need it. To write to the sequence, we may either use vertigo.core/set-in!
or vertigo.core/update-in!
:
> (def ^:int8 s (v/marshal-seq int8 (range 5)))
#'s
> (v/set-in! s [5] 42)
nil
> (v/update-in! s [0] - 42)
nil
> s
(-42 1 2 3 42)
Calling something like map
on a Vertigo sequence means that we can no longer use vertigo.core/get-in
, update-in!
, or any of the other special operators that only work on Vertigo sequences. This is mostly unavoidable, but in the specific case where we simply want to pull out a subset of the sequence, we can hold onto these properties using (over s fields)
:
> (require '[vertigo.structs :as s])
nil
> (def matrix (s/array s/int64 2))
#'matrix
> (marshal-seq matrix [[0 1] [2 3]])
((0 1) (2 3))
> (def s *1)
#'s
;; if we define both indices as 'free', then we see a flattened iteration over all elements
> (over s [_ _])
(0 1 2 3)
;; if we fix the first index, we only iterate over the first array
> (over s [0 _])
(0 1)
;; if we fix the second index, we only iterate over the first elements of each array
> (over s [_ 0])
(0 2)
A free variable is either _
or anything that begins with ?
, like ?i
or ?a-gratuitously-long-name
.
Since we can directly access the underlying memory, we can do very efficient iteration, but Clojure's normal iteration primitives use too many levels of indirection for us to realize this.
Instead, Vertigo provides doreduce
, a primitive that is a fusion of Clojure's doseq
and loop
:
> (def ^:s/int64 s (marshal-seq s/int64 (repeat 100 1)))
#'s
> (doreduce [x s] [sum 0]
(+ sum x))
100
Notice that doreduce
takes two binding forms, one for sequences, and another for accumulators. Unlike loop
, the recur
here is implicit; the value returned for one element is propagated to the next. If we want to propagate multiple values, we simply return a vector:
> (doreduce [x s] [sum 0, product 1]
[(+ sum x) (* product x)])
[100 1]
Note that we're not actually allocating a new vector for each element, it's just sugar over a multi-value recursion.
If we explicitly don't want to recur, we can use break
:
> (doreduce [x s] [all-even? true]
(if (odd? x)
(break false)
true))
We can iterate over multiple sequences in parallel:
> (doreduce [x s, y s] [sum 0]
(+ x y sum))
200
We can also iterate over subsets of sequences using the over
syntax:
> (doreduce [x (over s [?i])] [sum 0]
(+ x ?i sum))
5050
Finally, we can set the :step
and :limit
for iteration:
> (doreduce [x s, :step 2, :limit 10] [sum 0]
(+ x sum))
5
Or, if there are multiple iterators, :steps
and :limits
:
> (doreduce [x (over s [?i]), :steps {?i 2}, :limits {?i 10}] [sum 0]
(+ x sum))
5
Common use cases are exposed as vertigo.core/sum
, every?
, and any?
.
By default, every index is checked at compile time if possible, and runtime if necessary. However, if your access patterns are predictable and no runtime exceptions are thrown, you can turn off bounds checking by adding -Dvertigo.unsafe
as a command-line parameter. When this is enabled, (vertigo.core/sum s)
is ~10% faster than the equivalent operation using Clojure's areduce
, and ~10x faster than (reduce + array)
.
Any long-lived data which has a fixed layout can benefit from Vertigo, both with respect to performance and memory efficiency. However, sequences which contain sub-sequences of unpredictable length cannot be represented using Vertigo's structs, and sequences which are discarded after a single iteration won't be worth the trouble of calling marshal-seq
.
Copyright © 2013 Zachary Tellman
Distributed under the MIT License