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Popular repositories Loading

  1. VulkanCulling VulkanCulling Public

    C++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, for about 4 months.

    C++ 7 6

  2. native-sdk-samples native-sdk-samples Public

    Forked from canderso/native-sdk-samples

    Sample applications using Deezer Native SDK

    Objective-C

  3. ashley-superjumper ashley-superjumper Public

    Forked from dsaltares/ashley-superjumper

    Remake of the Super Jumper libgdx demo using Ashley

    Java

  4. LeoOpenGL LeoOpenGL Public

    Book project for opengl/computer-graphics algorithms. This was my first serious project on computer graphics. I did it in 2019 for about 9 months during my free time :)

    C++

  5. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++

  6. AurelRayTracer AurelRayTracer Public

    CPU Path tracer with direct lighting importance sampling and various material models. I worked on this for about 5-6 months during my year off in 2021

    C++