- Paris, France
Highlights
- Pro
Popular repositories Loading
-
VulkanCulling
VulkanCulling PublicC++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, for about 4 months.
-
native-sdk-samples
native-sdk-samples PublicForked from canderso/native-sdk-samples
Sample applications using Deezer Native SDK
Objective-C
-
ashley-superjumper
ashley-superjumper PublicForked from dsaltares/ashley-superjumper
Remake of the Super Jumper libgdx demo using Ashley
Java
-
LeoOpenGL
LeoOpenGL PublicBook project for opengl/computer-graphics algorithms. This was my first serious project on computer graphics. I did it in 2019 for about 9 months during my free time :)
C++
-
pbrt-v3
pbrt-v3 PublicForked from mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
C++
-
AurelRayTracer
AurelRayTracer PublicCPU Path tracer with direct lighting importance sampling and various material models. I worked on this for about 5-6 months during my year off in 2021
C++
If the problem persists, check the GitHub status page or contact support.