- Paris, France
Highlights
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VulkanCulling Public
C++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, for about 4 months.
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AurelRayTracer Public
CPU Path tracer with direct lighting importance sampling and various material models. I worked on this for about 5-6 months during my year off in 2021
C++ UpdatedFeb 28, 2022 -
LeoOpenGL Public
Book project for opengl/computer-graphics algorithms. This was my first serious project on computer graphics. I did it in 2019 for about 9 months during my free time :)
C++ UpdatedJan 31, 2022 -
pbrt-v3 Public
Forked from mmp/pbrt-v3Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
C++ BSD 2-Clause "Simplified" License UpdatedApr 29, 2018 -
ashley-superjumper Public
Forked from dsaltares/ashley-superjumperRemake of the Super Jumper libgdx demo using Ashley
Java Apache License 2.0 UpdatedNov 22, 2016 -
native-sdk-samples Public
Forked from canderso/native-sdk-samplesSample applications using Deezer Native SDK
Objective-C UpdatedNov 16, 2016