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v1.20.1-1.1.689

@MotionlessTrain MotionlessTrain tagged this 13 Oct 15:55
Mark the Shire sawmill in fundamentals invisible, as it is on an illogical place, and meant as child building of the forester's hut
Add a new "carpenter's hut" (sawmill) on the usual place (craftsmanship -> carpentry), as standalone version
Assets 2
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