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The infrared goggles work, but textures are not showing up. On the other hand, the build-in infrared of the modular recon headgear does not work at all.
But that doesn't apply to the HUB equipment. It just doesn't work. (If I remember correctly, you can't just add the relic_data of an IR variant. It is inherited in the transformation, so the empty relic_data from the main version is used)
Describe the bug
The infrared goggles work, but textures are not showing up. On the other hand, the build-in infrared of the modular recon headgear does not work at all.
Attach save file
Palm Beach Shores-trimmed.tar.gz
Steps to reproduce
Expected behavior
Showing them nasty zombies in the dark.
Screenshots
Infrared goggles:
Modular recon headgear IR mode:
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Aftershock [aftershock],
Bionic Professions [package_bionic_professions],
Magiclysm [magiclysm],
Mind Over Matter [mindovermatter],
Xedra Evolved [xedra_evolved],
Alternative Map Key [alt_map_key],
Bombastic Perks [bombastic_perks],
Crazy Cataclysm [crazy_cataclysm],
Martial Mastery [perk_melee_system],
Mythical Martial Arts [MMA],
SpeedyDex [speedydex],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife]
]
Additional context
No response
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