-
Notifications
You must be signed in to change notification settings - Fork 4.2k
Insights: CleverRaven/Cataclysm-DDA
Overview
Could not load contribution data
Please try again later
43 Releases published by 1 person
-
cdda-experimental-2024-12-10-0538 Cataclysm-DDA experimental build 2024-12-10-0538
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-0816 Cataclysm-DDA experimental build 2024-12-10-0816
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-1008 Cataclysm-DDA experimental build 2024-12-10-1008
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-1201 Cataclysm-DDA experimental build 2024-12-10-1201
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-1441 Cataclysm-DDA experimental build 2024-12-10-1441
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-1632 Cataclysm-DDA experimental build 2024-12-10-1632
published
Dec 10, 2024 -
cdda-experimental-2024-12-10-1825 Cataclysm-DDA experimental build 2024-12-10-1825
published
Dec 10, 2024 -
cdda-experimental-2024-12-11-0207 Cataclysm-DDA experimental build 2024-12-11-0207
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-0401 Cataclysm-DDA experimental build 2024-12-11-0401
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-0610 Cataclysm-DDA experimental build 2024-12-11-0610
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-0835 Cataclysm-DDA experimental build 2024-12-11-0835
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-1555 Cataclysm-DDA experimental build 2024-12-11-1555
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-1916 Cataclysm-DDA experimental build 2024-12-11-1916
published
Dec 11, 2024 -
cdda-experimental-2024-12-11-2206 Cataclysm-DDA experimental build 2024-12-11-2206
published
Dec 11, 2024 -
cdda-experimental-2024-12-12-0330 Cataclysm-DDA experimental build 2024-12-12-0330
published
Dec 12, 2024 -
cdda-experimental-2024-12-12-0522 Cataclysm-DDA experimental build 2024-12-12-0522
published
Dec 12, 2024 -
cdda-experimental-2024-12-12-0727 Cataclysm-DDA experimental build 2024-12-12-0727
published
Dec 12, 2024 -
cdda-experimental-2024-12-12-1428 Cataclysm-DDA experimental build 2024-12-12-1428
published
Dec 12, 2024 -
cdda-experimental-2024-12-12-1804 Cataclysm-DDA experimental build 2024-12-12-1804
published
Dec 12, 2024 -
cdda-experimental-2024-12-12-2203 Cataclysm-DDA experimental build 2024-12-12-2203
published
Dec 12, 2024 -
cdda-experimental-2024-12-13-0024 Cataclysm-DDA experimental build 2024-12-13-0024
published
Dec 13, 2024 -
cdda-experimental-2024-12-13-0534 Cataclysm-DDA experimental build 2024-12-13-0534
published
Dec 13, 2024 -
cdda-experimental-2024-12-13-0740 Cataclysm-DDA experimental build 2024-12-13-0740
published
Dec 13, 2024 -
cdda-experimental-2024-12-13-1433 Cataclysm-DDA experimental build 2024-12-13-1433
published
Dec 13, 2024 -
cdda-experimental-2024-12-14-0223 Cataclysm-DDA experimental build 2024-12-14-0223
published
Dec 14, 2024 -
cdda-0.H-2024-12-14-0313 Cataclysm-DDA 0.H release candidate 2024-12-14-0313
published
Dec 14, 2024 -
cdda-experimental-2024-12-14-0622 Cataclysm-DDA experimental build 2024-12-14-0622
published
Dec 14, 2024 -
cdda-experimental-2024-12-14-0905 Cataclysm-DDA experimental build 2024-12-14-0905
published
Dec 14, 2024 -
cdda-experimental-2024-12-14-1138 Cataclysm-DDA experimental build 2024-12-14-1138
published
Dec 14, 2024 -
cdda-experimental-2024-12-14-1419 Cataclysm-DDA experimental build 2024-12-14-1419
published
Dec 14, 2024 -
cdda-experimental-2024-12-14-1631 Cataclysm-DDA experimental build 2024-12-14-1631
published
Dec 14, 2024 -
cdda-experimental-2024-12-15-0250 Cataclysm-DDA experimental build 2024-12-15-0250
published
Dec 15, 2024 -
cdda-0.H-2024-12-15-0412 Cataclysm-DDA 0.H release candidate 2024-12-15-0412
published
Dec 15, 2024 -
cdda-experimental-2024-12-15-0558 Cataclysm-DDA experimental build 2024-12-15-0558
published
Dec 15, 2024 -
cdda-experimental-2024-12-15-0831 Cataclysm-DDA experimental build 2024-12-15-0831
published
Dec 15, 2024 -
cdda-experimental-2024-12-15-1729 Cataclysm-DDA experimental build 2024-12-15-1729
published
Dec 15, 2024 -
cdda-experimental-2024-12-15-1943 Cataclysm-DDA experimental build 2024-12-15-1943
published
Dec 15, 2024 -
cdda-experimental-2024-12-15-2137 Cataclysm-DDA experimental build 2024-12-15-2137
published
Dec 15, 2024 -
cdda-experimental-2024-12-16-0517 Cataclysm-DDA experimental build 2024-12-16-0517
published
Dec 16, 2024 -
cdda-experimental-2024-12-16-0818 Cataclysm-DDA experimental build 2024-12-16-0818
published
Dec 16, 2024 -
cdda-experimental-2024-12-16-1602 Cataclysm-DDA experimental build 2024-12-16-1602
published
Dec 16, 2024 -
cdda-experimental-2024-12-16-2025 Cataclysm-DDA experimental build 2024-12-16-2025
published
Dec 16, 2024 -
cdda-experimental-2024-12-16-2220 Cataclysm-DDA experimental build 2024-12-16-2220
published
Dec 16, 2024
110 Pull requests merged by 35 people
-
New car for dwarves
#78507 merged
Dec 16, 2024 -
Fix wrapping in ma details menu
#78511 merged
Dec 16, 2024 -
[Magiclysm] Some spell tweaks
#78586 merged
Dec 16, 2024 -
[Magiclysm] Progressive Difficulty reduction the more spells of that school you know
#78602 merged
Dec 16, 2024 -
Fix displaying of stats for ablative armor
#78590 merged
Dec 16, 2024 -
Addons to current civilian mobs
#78318 merged
Dec 16, 2024 -
Add a note about skill rust in FMS
#78512 merged
Dec 16, 2024 -
allow open cardboard door to be closed
#78595 merged
Dec 16, 2024 -
Moose audit
#74554 merged
Dec 15, 2024 -
Bump ccaches 50%
#78591 merged
Dec 15, 2024 -
Pruning the old
to-hit
syntax - Part 14#78564 merged
Dec 15, 2024 -
[Xedra Evolved] Add Time Related Monsters
#78579 merged
Dec 15, 2024 -
[Magiclysm] Rework Wildshape cloaks
#78550 merged
Dec 15, 2024 -
Fix vehicle_turret test
#78567 merged
Dec 15, 2024 -
[Magiclysm/Innawood] Add the giant trees as points of interest (sans druid base)
#78534 merged
Dec 15, 2024 -
android pos -> pos_bub
#78587 merged
Dec 15, 2024 -
filter: use the O(log(n)) instead of O(n) method
#78569 merged
Dec 15, 2024 -
Jewelry store fix and terrain pruning
#78578 merged
Dec 15, 2024 -
Update Translate Complex Dialogue mod
#77996 merged
Dec 15, 2024 -
Fix Backport #77665
#78568 merged
Dec 15, 2024 -
Routine i18n updates on 14 December 2024
#78555 merged
Dec 15, 2024 -
Spelling and Punctuation Fixes
#76793 merged
Dec 14, 2024 -
Fix selected item name not being visible in some menus
#78398 merged
Dec 14, 2024 -
Update COMPILING-VS-VCPKG.md
#78561 merged
Dec 14, 2024 -
Rename the zombie llama, reword hospitalized human description
#78563 merged
Dec 14, 2024 -
Special vision enchantment for Antennae mutation
#78296 merged
Dec 14, 2024 -
Killing hostile NPCs won't give "Killed innocent" morale debuff anymore
#78371 merged
Dec 14, 2024 -
Remove y/n prompts for save quitting and quitting from the main menu
#78379 merged
Dec 14, 2024 -
cataimgui::TextColoredParagraph can now handle a < followed by a tag
#78560 merged
Dec 14, 2024 -
Check transforming items for consistency wrt cables
#78556 merged
Dec 14, 2024 -
Add missing <cwctype> header
#78558 merged
Dec 14, 2024 -
Remove robot spawns from military outpost
#78443 merged
Dec 14, 2024 -
Replace alot of raw strings in faction_camp.cpp and make use of static const where appropriate
#78490 merged
Dec 14, 2024 -
[Magiclysm] Sacrificial Regrowth / Renewing the Forest rework
#78533 merged
Dec 14, 2024 -
attempt to identify randomly failed vehicle_turret_test cause
#78540 merged
Dec 14, 2024 -
Update vcpkg to new mainline commit and instructions
#78548 merged
Dec 14, 2024 -
No hope region settings -> region overlay
#78375 merged
Dec 14, 2024 -
typified game.h and .cpp
#78405 merged
Dec 14, 2024 -
Add qualities to copy-from recipes in mods
#78536 merged
Dec 14, 2024 -
use wide chars in remove_punctuations
#78552 merged
Dec 14, 2024 -
[Magiclysm] Add Carmine Infusion biomancer spell
#78549 merged
Dec 14, 2024 -
Backport #77665
#78545 merged
Dec 14, 2024 -
[Magiclysm] Add PHASE_DISTANCE to Traverse the Wilds
#78542 merged
Dec 14, 2024 -
[Magiclysm] Add sprite override to Spirit-Walking (+1 square of Phase Distance)
#78541 merged
Dec 14, 2024 -
Fix Megastore Parking OMT Obsoletion
#78538 merged
Dec 14, 2024 -
[MoM] Gateway now auto-ends activity, attunes slightly faster, documention fixed
#78543 merged
Dec 14, 2024 -
[MoM] Fix Suppression Belt
#78544 merged
Dec 14, 2024 -
A bunch of random density fixes
#78501 merged
Dec 14, 2024 -
fix cellphone
#78537 merged
Dec 13, 2024 -
Wall wiring tweaks
#78515 merged
Dec 13, 2024 -
Deprecate ARMOR_, EXTRA_ and ITEM_ARMOR_ enchantments
#78474 merged
Dec 13, 2024 -
Refactor filters in crafting GUI to use a template
#78518 merged
Dec 13, 2024 -
Pruning the old
to-hit
syntax - Part 13#78517 merged
Dec 13, 2024 -
Filter items by can_contain
L:
,V:
,M:
(longest_side, volume, mass); affects AIM, inventory…#78519 merged
Dec 13, 2024 -
[Magiclysm] Add Imperishable Light spell
#78522 merged
Dec 13, 2024 -
[Magiclysm] Fix Sacrificial Regrowth
#78525 merged
Dec 13, 2024 -
[MoM] Add the Font of Vitality, the tier 3 feral vitakinetic
#78486 merged
Dec 13, 2024 -
Add sorting by price to weight ratio
#78477 merged
Dec 13, 2024 -
[Magiclysm] Freshup up bile fix
#78514 merged
Dec 13, 2024 -
carcrash-new-houses-bungalows
#78521 merged
Dec 13, 2024 -
[Magiclysm] Give elves their own sight trait instead of using fey vision, slightly reduce their hearing.
#78516 merged
Dec 13, 2024 -
change armored gauntlets from iron to steel
#78523 merged
Dec 13, 2024 -
Prompt before oxytorch activity if you don't have enough gas
#78432 merged
Dec 13, 2024 -
[Innawood] Fix scrap from hematite giving too much scrap
#78166 merged
Dec 12, 2024 -
Update MARTIALART_JSON.md
#78400 merged
Dec 12, 2024 -
Add awl quality to swiss army knife
#78444 merged
Dec 12, 2024 -
Adding names to child notes
#78494 merged
Dec 12, 2024 -
[Magiclysm] Rock trolls actually turn to stone
#78510 merged
Dec 12, 2024 -
[Magiclysm/Innawood] Allow troll caves to spawn innawood
#78509 merged
Dec 12, 2024 -
Pruning the old
to-hit
syntax - Part 12#78496 merged
Dec 12, 2024 -
Fix perspective shift in construction
#78493 merged
Dec 12, 2024 -
[Magiclysm/Innawood] Revamp goblin/orc drops to separate itemgroups, make them fit Innawood
#78503 merged
Dec 12, 2024 -
lcmatch instead of wildcard_match for (by)product filter
r:
#78423 merged
Dec 12, 2024 -
[MoM] Add
mon_hologram
appearance to Astral Projection#78500 merged
Dec 12, 2024 -
Remove mingw cross build
#78495 merged
Dec 12, 2024 -
Fix executable name for notiles targets
#78498 merged
Dec 12, 2024 -
Desk fan audit
#78499 merged
Dec 12, 2024 -
Migrate martial arts details window to imgui
#78497 merged
Dec 12, 2024 -
fungalize stages for rest of zombies
#78313 merged
Dec 11, 2024 -
Update Gentoo dependencies
#78412 merged
Dec 11, 2024 -
Weekly Changelog 2024-12-02 to 2024-12-09
#78437 merged
Dec 11, 2024 -
[ Xedra Evolved ] Gracken Stomach Mutations
#76255 merged
Dec 11, 2024 -
Additional info for batteries and electricity document
#78440 merged
Dec 11, 2024 -
Use enums instead of bool for ImGui::BeginChild
#78487 merged
Dec 11, 2024 -
[Magiclysm] Ravenfolk tweaks
#78484 merged
Dec 11, 2024 -
[Magiclysm/Xedra Evolved] Animals can't do that
#78472 merged
Dec 11, 2024 -
AIM cache filter function once
#78480 merged
Dec 11, 2024 -
[Magiclysm] Reduce zombie dwarves' speed
#78485 merged
Dec 11, 2024 -
Migrate popups in pocket settings menu to ImGui
#78453 merged
Dec 11, 2024 -
combine snippets into single array
#78464 merged
Dec 11, 2024 -
Crafting GUI: Filter recipes by what can fit into the result (longest_side, volume, mass)
#78384 merged
Dec 11, 2024 -
Make barter / volume sorting account for stack size
#78475 merged
Dec 11, 2024 -
Fix emscripten build referencing deleted resource folder.
#78478 merged
Dec 11, 2024 -
Fix issue with bashing satalight dish and negative noise
#78482 merged
Dec 11, 2024 -
[MoM] Psi passives turn off if you can't use psionics
#78447 merged
Dec 11, 2024 -
Allow color replacements in cataimgui
#78462 merged
Dec 11, 2024 -
[Magiclysm] Balance everburning torch and magical reading light by swapping their prices
#78470 merged
Dec 11, 2024 -
[Magiclysm] Add Mind Crush spell
#78450 merged
Dec 10, 2024 -
[Xedra Evolved] Add Exhalation of Ashes spell to salamanders
#78446 merged
Dec 10, 2024 -
Fix the last mention of tier 4 vampirism being described as unobtainable
#78458 merged
Dec 10, 2024 -
Relaxing with Alonso is now fun
#78457 merged
Dec 10, 2024 -
Explicitly instantiate ~relic() for compile time win.
#78461 merged
Dec 10, 2024 -
Add cut pepper byproduct to bell pepper & chili pepper seeds recipes
#78449 merged
Dec 10, 2024 -
Add cut produce to more recipes
#78454 merged
Dec 10, 2024 -
[Xedra Evolved] Add more wilderness spooky messages
#77785 merged
Dec 10, 2024 -
rabbit-overcoat-typo.json
#78455 merged
Dec 10, 2024 -
Categorically fix type issues with restore_on_out_of_scope
#78460 merged
Dec 10, 2024 -
Fix typo in 'f_empty_spike' bash drops
#78451 merged
Dec 10, 2024 -
Fix ASAN error in limb test.
#78452 merged
Dec 10, 2024
21 Pull requests opened by 13 people
-
Revamp the military base
#78463 opened
Dec 10, 2024 -
[ Xedra Evolved ] Gracken Stomach Recipes and Herbivore Code
#78505 opened
Dec 12, 2024 -
Add some tests for NPC rules
#78524 opened
Dec 12, 2024 -
Migrate compare item menu to imgui
#78557 opened
Dec 14, 2024 -
Jsonify water boiling and other temperature effects on the item
#78562 opened
Dec 14, 2024 -
typified creature.h and monster.h
#78565 opened
Dec 14, 2024 -
Canonical test ordering - lexicographic
#78570 opened
Dec 14, 2024 -
Fix recipe requirement inheritance
#78572 opened
Dec 14, 2024 -
[Sky Island] Progressive autodoc improvement
#78581 opened
Dec 15, 2024 -
[Magiclysm] Add some new high Difficulty spells
#78582 opened
Dec 15, 2024 -
Allow more customizable XP costs for spell leveling
#78583 opened
Dec 15, 2024 -
Added test for morale check for ranged kill of unaware hostile bandit
#78593 opened
Dec 15, 2024 -
Weekly Changelog 2024-12-09 to 2024-12-16
#78598 opened
Dec 16, 2024 -
[Magiclysm] Add feral technomancers
#78599 opened
Dec 16, 2024 -
pre_ effects accounts for NO_DISEASE flag
#78605 opened
Dec 16, 2024 -
fert_supplement is MISSION_ITEM
#78606 opened
Dec 16, 2024 -
[Magiclysm/Innawood] Blacklist iron and plastic golems Innawood
#78610 opened
Dec 16, 2024 -
[Magiclysm] The Great Damage Randomization and Normalization
#78611 opened
Dec 16, 2024 -
Various misc improvements to camp crafting
#78612 opened
Dec 16, 2024 -
Fix Small Lighthouse Tower Floor
#78613 opened
Dec 16, 2024 -
Don't assign missions during testing
#78614 opened
Dec 17, 2024
50 Issues closed by 14 people
-
About `relic_data` and items with pink colored names
#72337 closed
Dec 16, 2024 -
Loudness multiplier of gunmods can't display correctly
#76604 closed
Dec 16, 2024 -
Vehicle turret tests fail randomly
#78539 closed
Dec 15, 2024 -
Pocket settings not visible
#78575 closed
Dec 15, 2024 -
Enable sleeping in the refugee center lobby
#78571 closed
Dec 14, 2024 -
Rail-Mounted Crossbows Are Not Functional
#29941 closed
Dec 14, 2024 -
(active) gets stripped off the selected trait in the debug mutate menu
#77368 closed
Dec 14, 2024 -
Debug Effects Menu. Values are not displayed for the effect on which the cursor is positioned
#77503 closed
Dec 14, 2024 -
Tacoma ranch should be a unique location
#76921 closed
Dec 14, 2024 -
Antennae mutation doesnt work properly in tiles mode.
#39472 closed
Dec 14, 2024 -
"Killed Innocent" morale debuff from ambushing hostile bandit
#30124 closed
Dec 14, 2024 -
No hope mod compatibility bug with MoM and Magiclysm.
#74446 closed
Dec 14, 2024 -
[MoM + No Hope] No Hope prevents MoM map extras from spawning properly
#78338 closed
Dec 14, 2024 -
[Magiclysm] XL demon chitin armor needs no tools
#70884 closed
Dec 14, 2024 -
Crash in macOS build
#78547 closed
Dec 14, 2024 -
(0.H -> experimental migration) `megastore_parking` omt fails to load
#78531 closed
Dec 14, 2024 -
Arrows landing on locked display cases become locked inside them
#78546 closed
Dec 13, 2024 -
Turn On Cellphone To > Crash
#78535 closed
Dec 13, 2024 -
Light industry building should have wall wiring
#78407 closed
Dec 13, 2024 -
Filter items with pockets by pocket's length, weight, volume
#74635 closed
Dec 13, 2024 -
[Magiclysm] Druid's spell Sacrificial Regrowth not working as intended due to missing IGNORE_WALLS flag.
#77957 closed
Dec 13, 2024 -
Innawoods iron/steel smelting produces much more metal than it should
#78149 closed
Dec 12, 2024 -
Swiss Army knife should have Level 1 awl quality
#78434 closed
Dec 12, 2024 -
Spawn Menu. The game tries to display two description variants at the same time
#77721 closed
Dec 12, 2024 -
Failed to find milling recipe for
#76335 closed
Dec 12, 2024 -
Tiny canine skull. Game crashes
#76332 closed
Dec 12, 2024 -
New (?) problems with windows. Highlighting two items at the same time
#76241 closed
Dec 12, 2024 -
Global Map. Text layering when weather visibility is enabled
#76048 closed
Dec 12, 2024 -
Add tags "problem in work" and "problem without owner"
#74653 closed
Dec 12, 2024 -
Lots of debuffs. Incomplete description of the debuff
#74306 closed
Dec 12, 2024 -
No such parameter "variant_palette"
#73601 closed
Dec 12, 2024 -
Some ideas for new challenges
#76212 closed
Dec 12, 2024 -
During load Items dropped with "…cannot fit into pocket while loading: pocket is holding too much weight"
#52492 closed
Dec 12, 2024 -
The game crashes when learn a Xedra evolved artifact on linux
#78488 closed
Dec 12, 2024 -
View is slightly bugged when building/deconstructing
#78489 closed
Dec 12, 2024 -
fighting stances selection window stays on top of fighting details windows
#78431 closed
Dec 12, 2024 -
LIXA lab EOC activation fail to teleport player to site
#78492 closed
Dec 12, 2024 -
Make anvils craftable without using power tools and more manageble metalworking recipies
#78422 closed
Dec 11, 2024 -
Pocket 'Set priority' input box was hidden
#77290 closed
Dec 11, 2024 -
uilist issues from migration #74341
#75661 closed
Dec 11, 2024 -
AIM sorting by "barter value / volume" undervalues stacks
#77794 closed
Dec 11, 2024 -
Negative Sound When Smashing Satellite Dish
#77823 closed
Dec 11, 2024 -
Crash: SIGSEGV during monmove | ... | get_prev_dir
#78473 closed
Dec 10, 2024 -
[Sky Island] Game Crashes when you escape during Warp Sickness Phase
#75427 closed
Dec 10, 2024 -
[Xedra Evolved] Calling Oneiric Hammer Crashes Game
#75042 closed
Dec 10, 2024 -
Cook one sparrow egg I'm starving over here
#78459 closed
Dec 10, 2024 -
New character has a non-functional gun
#78456 closed
Dec 10, 2024 -
Make mp3 player reloadable again
#78435 closed
Dec 10, 2024
46 Issues opened by 31 people
-
Integrated AR Bionic doesn't store books
#78615 opened
Dec 17, 2024 -
MA lake shores aren't lake shores
#78609 opened
Dec 16, 2024 -
Bagpipes should be LOUD
#78608 opened
Dec 16, 2024 -
[0.H] heap-use-after-free after loading and quitting the game after a fatal error
#78607 opened
Dec 16, 2024 -
Disease Immune mutation (DISIMMUNE) does not make you immune to disease
#78604 opened
Dec 16, 2024 -
Quest “Find reference material about air rifles for Jenny”. A few problems
#78603 opened
Dec 16, 2024 -
Color tags sometimes cut off in item info screen
#78601 opened
Dec 16, 2024 -
An error with hotkeys on the Android version of the game
#78600 opened
Dec 16, 2024 -
conditions on enchantments applied to creatures silently fail with no message
#78597 opened
Dec 16, 2024 -
various fences blocks fields from spreading
#78596 opened
Dec 16, 2024 -
More crawler
#78594 opened
Dec 15, 2024 -
Changing tileset on the main menu moans about layering ids not existing
#78592 opened
Dec 15, 2024 -
Colt single action is made unlike a revolver
#78589 opened
Dec 15, 2024 -
Basecamp Bulleting Board Crafting Menu doesn't allow NPCs to actually craft
#78588 opened
Dec 15, 2024 -
Infrared is a bit broken right now.
#78584 opened
Dec 15, 2024 -
Reproducible Seg Fault when turning on Heavy-Duty Flashlight
#78580 opened
Dec 15, 2024 -
Smokebomb crash
#78577 opened
Dec 14, 2024 -
Sidebar focus display rework
#78576 opened
Dec 14, 2024 -
crafting apron: result is XL/XS, the recipe is not
#78574 opened
Dec 14, 2024 -
crafting apron: result is a random variant, changing each time recipe is selected
#78573 opened
Dec 14, 2024 -
Unable to automatically fertilize with commercial fertilizer
#78566 opened
Dec 14, 2024 -
Morale "Filthy Gear" is Inconsistent ---- Minor Bug
#78559 opened
Dec 14, 2024 -
QOL Feature for Shooting
#78554 opened
Dec 13, 2024 -
Inside of small lighthouse tower should be considered inside
#78553 opened
Dec 13, 2024 -
Solution to pocket non-transparency
#78551 opened
Dec 13, 2024 -
Make floor trunk be able to store more than aisle (experimental).
#78532 opened
Dec 13, 2024 -
The base of the science lab office tower has dead end stairs
#78529 opened
Dec 13, 2024 -
Light battery (rechargeable) is extremely rare for some reason.
#78528 opened
Dec 13, 2024 -
ammo selection unnecessary
#78527 opened
Dec 13, 2024 -
Scenarios are assigning forced_traits to NPCs
#78526 opened
Dec 12, 2024 -
Liam has Serious issues with pathfinding.
#78520 opened
Dec 12, 2024 -
Books, manuals etc barter values are logically inconsistent
#78506 opened
Dec 12, 2024 -
Treat followers as containers when using AIM
#78504 opened
Dec 11, 2024 -
pressing delete text button in the imgui text box takes awhile to respond (in android)
#78491 opened
Dec 11, 2024 -
Dwarf-sized cars for Magiclysm
#78483 opened
Dec 11, 2024 -
game-crashing mutation bug
#78481 opened
Dec 11, 2024 -
Compress sounds
#78479 opened
Dec 10, 2024 -
SIGABRT: Reading a scroll causes crash in spellbook_callback::refresh() -> ImGui:BeginChildEx
#78476 opened
Dec 10, 2024 -
[Android] No shortcuts on Character Creation
#78471 opened
Dec 10, 2024 -
`PageUp`, `Home` misbehave in pocket settings menu
#78469 opened
Dec 10, 2024 -
Household Fridge/Freezer Deconstruction does not yield Bimetal Thermostat
#78468 opened
Dec 10, 2024 -
Friendly monsters will attack friendly NPCs.
#78467 opened
Dec 10, 2024 -
Show Recipes for Books with Many Recipes
#78466 opened
Dec 10, 2024 -
Migrate string popups to ImGui
#78465 opened
Dec 10, 2024
25 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
[Xedra Evolved] Add time magic class / scenario (DRAFT)
#78366 commented on
Dec 16, 2024 • 9 new comments -
[ Xedra Evolved ] Salamander eruption mutable special
#69553 commented on
Dec 15, 2024 • 7 new comments -
Imguify help menu
#78195 commented on
Dec 16, 2024 • 6 new comments -
Display item variant's base type (if relevant)
#78442 commented on
Dec 14, 2024 • 1 new comment -
Deduplicate item contents description in the examine display
#78401 commented on
Dec 17, 2024 • 0 new comments -
Remove ledge trap hack
#78254 commented on
Dec 16, 2024 • 0 new comments -
Miscellaneous NO_I18N additions
#77993 commented on
Dec 16, 2024 • 0 new comments -
Cannibals are pariahs 2
#77825 commented on
Dec 15, 2024 • 0 new comments -
Opiate vitamin and MME per item
#75159 commented on
Dec 16, 2024 • 0 new comments -
Remove legacy enum handling for and the extern list of field types
#74543 commented on
Dec 11, 2024 • 0 new comments -
Add a make flag to produce a seperate debug archive
#74067 commented on
Dec 16, 2024 • 0 new comments -
More natural spawning of buttons
#78373 commented on
Dec 15, 2024 • 0 new comments -
Mutations provided by enchantment silently fail to provide all of their traits
#74994 commented on
Dec 14, 2024 • 0 new comments -
Item action menu doesn't fit on the screen
#78316 commented on
Dec 13, 2024 • 0 new comments -
Wind Turbine build error
#78445 commented on
Dec 13, 2024 • 0 new comments -
Add test to validate most recent stable save migration.
#78070 commented on
Dec 12, 2024 • 0 new comments -
Incorrect display of bionic energy in the bionics window
#74103 commented on
Dec 12, 2024 • 0 new comments -
Inventory Organization screen - allow management for containers the player isn't currently wearing
#78287 commented on
Dec 12, 2024 • 0 new comments -
Weird delay after training seminar
#75800 commented on
Dec 12, 2024 • 0 new comments -
Crash when reading "A Beginner's Guide to Magic" with Magiclysm enabled.
#78326 commented on
Dec 12, 2024 • 0 new comments -
Using hotplate to heat items sometimes does not result in hot food
#76413 commented on
Dec 10, 2024 • 0 new comments -
Error in mapgen t_dirt to t_region_groundcover_barren
#77768 commented on
Dec 10, 2024 • 0 new comments -
Make clothing hoods provide armor
#78430 commented on
Dec 10, 2024 • 0 new comments -
Add leather furniture.
#78433 commented on
Dec 10, 2024 • 0 new comments -
LIXA EOC's not working properly
#76479 commented on
Dec 10, 2024 • 0 new comments