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Issues list

Melee Weapon + Attack Standardize (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#59786 opened Jul 31, 2022 by bombasticSlacks
Wound Design Document Organization General development organization issues (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing Wounds Issues pertaining to wounds / injuries
#64424 opened Mar 20, 2023 by KorGgenT
Crafting mechanics overhaul Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Mechanics Change Code that changes how major features work (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#29210 opened Apr 1, 2019 by ifreund
14 of 20 tasks
Range enchantment does not actually increase range (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
#69225 opened Nov 10, 2023 by b3brodie
More mushrooms <Suggestion / Discussion> Talk it out before implementing
#78194 opened Nov 27, 2024 by ampersand55
Discussion/planning: Moving towards a vaguely defined "official" map. Game: Balance Balancing of (existing) in-game features. Lore Game lore, in-game communication. Also the Lore tab. Map / Mapgen Overmap, Mapgen, Map extras, Map display (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#70056 opened Dec 7, 2023 by I-am-Erk
Evac shelter NPC quests are too hard Game: Balance Balancing of (existing) in-game features. NPC / Factions NPCs, AI, Speech, Factions, Ownership (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#57285 opened Apr 30, 2022 by NetSysFire
Reflective eyes for increased suspense. <Enhancement / Feature> New features, or enhancements on existing Monsters Monsters both friendly and unfriendly. (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#22687 opened Jan 1, 2018 by kevingranade
Clairvoyance behaviour broken (S2 - Confirmed) Bug that's been confirmed to exist
#76993 opened Oct 12, 2024 by Psithief
Problem with the RAINPROOF flag (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#77383 opened Oct 27, 2024 by IdleSol
"Monotask" ferals: an idea that solves minor consistency issues and opens a lot of design space Lore Game lore, in-game communication. Also the Lore tab. Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#61505 opened Oct 6, 2022 by I-am-Erk
whales <Suggestion / Discussion> Talk it out before implementing
#77535 opened Nov 2, 2024 by LyleSY
Compilation failure on Intel Mac of recent builds (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#77370 opened Oct 27, 2024 by Ivan-Shestakov
Multi z-level vehicles exist (S2 - Confirmed) Bug that's been confirmed to exist
#67712 opened Aug 16, 2023 by Procyonae
Prevent split-second screen flashing from certain menu interactions (eating food), or add a photsensitive epilepsy warning. Accessibility Issues regarding accessibility Info / User Interface Game - player communication, menus, etc. (S2 - Confirmed) Bug that's been confirmed to exist <Suggestion / Discussion> Talk it out before implementing
#69987 opened Dec 4, 2023 by Zarhon
Charge Removal Side effect #4: Inconsistent spoilage [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#67603 opened Aug 11, 2023 by anoobindisguise
Blacksmith/Gunsmith Merchant Bugs (S2 - Confirmed) Bug that's been confirmed to exist
#62946 opened Dec 31, 2022 by ghost
Being dragged forcibly drains character stamina <Suggestion / Discussion> Talk it out before implementing
#76643 opened Sep 24, 2024 by x-qq
Weird follower combat behavior. Lack of NPC combat tests means that regressions are common. Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
#68410 opened Sep 30, 2023 by Maleclypse
Small additions to the sling weapons <Suggestion / Discussion> Talk it out before implementing
#75862 opened Aug 21, 2024 by Alithsko
Walk in freezers made using vehicle coolers only work when in the reality bubble. Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics (S1 - Need confirmation) Report waiting on confirmation of reproducibility Vehicles Vehicles, parts, mechanics & interactions
#39401 opened Apr 9, 2020 by shellspeed1
Player-readable book text (P5 - Long-term) Long-term WIP, may stay on the list for a while. <Suggestion / Discussion> Talk it out before implementing
#73222 opened Apr 24, 2024 by MNG-cataclysm
EoC effect to terminate execution of EoC <Suggestion / Discussion> Talk it out before implementing
#76547 opened Sep 19, 2024 by GuardianDll
Dino Dave has many voices talking around him which causes lag and save file memory leaks. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
#76670 opened Sep 26, 2024 by JosephTheAmazing
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