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Melee Weapon + Attack Standardize
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#59786
opened Jul 31, 2022 by
bombasticSlacks
Wound Design Document
Organization
General development organization issues
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
Wounds
Issues pertaining to wounds / injuries
#64424
opened Mar 20, 2023 by
KorGgenT
Crafting mechanics overhaul
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Game: Mechanics Change
Code that changes how major features work
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#29210
opened Apr 1, 2019 by
ifreund
14 of 20 tasks
Range enchantment does not actually increase range
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
stale
Closed for lack of activity, but still valid.
#69225
opened Nov 10, 2023 by
b3brodie
More mushrooms
<Suggestion / Discussion>
Talk it out before implementing
#78194
opened Nov 27, 2024 by
ampersand55
Discussion/planning: Moving towards a vaguely defined "official" map.
Game: Balance
Balancing of (existing) in-game features.
Lore
Game lore, in-game communication. Also the Lore tab.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#70056
opened Dec 7, 2023 by
I-am-Erk
Evac shelter NPC quests are too hard
Game: Balance
Balancing of (existing) in-game features.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#57285
opened Apr 30, 2022 by
NetSysFire
Reflective eyes for increased suspense.
<Enhancement / Feature>
New features, or enhancements on existing
Monsters
Monsters both friendly and unfriendly.
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#22687
opened Jan 1, 2018 by
kevingranade
Clairvoyance behaviour broken
(S2 - Confirmed)
Bug that's been confirmed to exist
#76993
opened Oct 12, 2024 by
Psithief
Problem with the Report waiting on confirmation of reproducibility
RAINPROOF
flag
(S1 - Need confirmation)
#77383
opened Oct 27, 2024 by
IdleSol
"Monotask" ferals: an idea that solves minor consistency issues and opens a lot of design space
Lore
Game lore, in-game communication. Also the Lore tab.
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#61505
opened Oct 6, 2022 by
I-am-Erk
whales
<Suggestion / Discussion>
Talk it out before implementing
#77535
opened Nov 2, 2024 by
LyleSY
Compilation failure on Intel Mac of recent builds
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
#77370
opened Oct 27, 2024 by
Ivan-Shestakov
More blood recipes and Artifact/Anomaly tools
<Suggestion / Discussion>
Talk it out before implementing
#75881
opened Aug 22, 2024 by
Bone-blood-moss
Multi z-level vehicles exist
(S2 - Confirmed)
Bug that's been confirmed to exist
#67712
opened Aug 16, 2023 by
Procyonae
Prevent split-second screen flashing from certain menu interactions (eating food), or add a photsensitive epilepsy warning.
Accessibility
Issues regarding accessibility
Info / User Interface
Game - player communication, menus, etc.
(S2 - Confirmed)
Bug that's been confirmed to exist
<Suggestion / Discussion>
Talk it out before implementing
#69987
opened Dec 4, 2023 by
Zarhon
Charge Removal Side effect #4: Inconsistent spoilage
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Containers
Things that hold other things
Items: Food / Vitamins
Comestibles and drinks
(S2 - Confirmed)
Bug that's been confirmed to exist
#67603
opened Aug 11, 2023 by
anoobindisguise
Blacksmith/Gunsmith Merchant Bugs
(S2 - Confirmed)
Bug that's been confirmed to exist
#62946
opened Dec 31, 2022 by
ghost
Being dragged forcibly drains character stamina
<Suggestion / Discussion>
Talk it out before implementing
#76643
opened Sep 24, 2024 by
x-qq
Weird follower combat behavior. Lack of NPC combat tests means that regressions are common.
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
#68410
opened Sep 30, 2023 by
Maleclypse
Small additions to the sling weapons
<Suggestion / Discussion>
Talk it out before implementing
#75862
opened Aug 21, 2024 by
Alithsko
Walk in freezers made using vehicle coolers only work when in the reality bubble.
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Vehicles
Vehicles, parts, mechanics & interactions
#39401
opened Apr 9, 2020 by
shellspeed1
Player-readable book text
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
<Suggestion / Discussion>
Talk it out before implementing
#73222
opened Apr 24, 2024 by
MNG-cataclysm
EoC effect to terminate execution of EoC
<Suggestion / Discussion>
Talk it out before implementing
#76547
opened Sep 19, 2024 by
GuardianDll
Dino Dave has many voices talking around him which causes lag and save file memory leaks.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
#76670
opened Sep 26, 2024 by
JosephTheAmazing
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