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添加kirikiri2,支持死に逝く君、館に芽吹く憎悪
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DestinyFlame committed Oct 13, 2016
1 parent f538d81 commit 3ad2acc
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1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -52,6 +52,7 @@ ipch/
*.ncb
*.opensdf
*.sdf
*.db
*.cachefile

# Visual Studio profiler
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698 changes: 698 additions & 0 deletions kirikiri2/make_cxdec_xp3enc/cxdec.cpp

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117 changes: 117 additions & 0 deletions kirikiri2/make_cxdec_xp3enc/cxdec.h
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#ifndef CXDEC_H
#define CXDEC_H

struct cxdec_xcode_status {
BYTE *start;
BYTE *curr;
DWORD space_size;
DWORD seed;
int (*xcode_building)(struct cxdec_xcode_status *, int);
};

struct cxdec_callback {
const char *name;
DWORD key[2];
int (*xcode_building)(struct cxdec_xcode_status *, int);
};

extern DWORD xcode_rand(struct cxdec_xcode_status *xcode)
{
DWORD seed = xcode->seed;
xcode->seed = 1103515245 * seed + 12345;
return xcode->seed ^ (seed << 16) ^ (seed >> 16);
}

extern int push_bytexcode(struct cxdec_xcode_status *xcode, BYTE code)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 1 > xcode->space_size)
return 0;

*xcode->curr++ = code;

return 1;
}

extern int push_2bytesxcode(struct cxdec_xcode_status *xcode,
BYTE code0, BYTE code1)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 2 > xcode->space_size)
return 0;

*xcode->curr++ = code0;
*xcode->curr++ = code1;

return 1;
}

extern int push_3bytesxcode(struct cxdec_xcode_status *xcode,
BYTE code0, BYTE code1, BYTE code2)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 3 > xcode->space_size)
return 0;

*xcode->curr++ = code0;
*xcode->curr++ = code1;
*xcode->curr++ = code2;

return 1;
}

extern int push_4bytesxcode(struct cxdec_xcode_status *xcode,
BYTE code0, BYTE code1, BYTE code2, BYTE code3)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 4 > xcode->space_size)
return 0;

*xcode->curr++ = code0;
*xcode->curr++ = code1;
*xcode->curr++ = code2;
*xcode->curr++ = code3;

return 1;
}

extern int push_5bytesxcode(struct cxdec_xcode_status *xcode,
BYTE code0, BYTE code1, BYTE code2, BYTE code3, BYTE code4)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 5 > xcode->space_size)
return 0;

*xcode->curr++ = code0;
*xcode->curr++ = code1;
*xcode->curr++ = code2;
*xcode->curr++ = code3;
*xcode->curr++ = code4;

return 1;
}

extern int push_6bytesxcode(struct cxdec_xcode_status *xcode,
BYTE code0, BYTE code1, BYTE code2, BYTE code3, BYTE code4, BYTE code5)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 6 > xcode->space_size)
return 0;

*xcode->curr++ = code0;
*xcode->curr++ = code1;
*xcode->curr++ = code2;
*xcode->curr++ = code3;
*xcode->curr++ = code4;
*xcode->curr++ = code5;

return 1;
}
extern int push_dwordxcode(struct cxdec_xcode_status *xcode, DWORD code)
{
if ((DWORD)xcode->curr - (DWORD)xcode->start + 4 > xcode->space_size)
return 0;

*xcode->curr++ = (BYTE)code;
*xcode->curr++ = (BYTE)(code >> 8);
*xcode->curr++ = (BYTE)(code >> 16);
*xcode->curr++ = (BYTE)(code >> 24);

return 1;
}

#endif
20 changes: 20 additions & 0 deletions kirikiri2/make_cxdec_xp3enc/cxdec.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cxdec", "cxdec.vcxproj", "{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}.Debug|Win32.ActiveCfg = Debug|Win32
{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}.Debug|Win32.Build.0 = Debug|Win32
{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}.Release|Win32.ActiveCfg = Release|Win32
{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
94 changes: 94 additions & 0 deletions kirikiri2/make_cxdec_xp3enc/cxdec.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3F83CFC0-E90A-49E2-AF65-3013EA780FB0}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>cxdec</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>D:\WinDDK\7600.16385.1\inc\api;D:\WinDDK\7600.16385.1\inc\mfc42;D:\WinDDK\7600.16385.1\inc\atl71;D:\WinDDK\7600.16385.1\inc\crt;$(IncludePath)</IncludePath>
<LibraryPath>F:\Software\VC6\2600\lib\wxp\i386;D:\WinDDK\7600.16385.1\lib\Crt\i386;D:\WinDDK\7600.16385.1\lib\wxp\i386;D:\WinDDK\7600.16385.1\lib\ATL\i386;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;REALSISTERDEC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;REALSISTERDEC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<OmitFramePointers>true</OmitFramePointers>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<NoEntryPoint>true</NoEntryPoint>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="cxdec.cpp" />
<ClCompile Include="tp_stub.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="cxdec.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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