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Dream to Control: Learning Behaviors by Latent Imagination, implemented in PyTorch.
A collection of typst stuff, including packages and templates.
Repository for our paper: FLD: Fourier Latent Dynamics for Structured Motion Representation and Learning, Proceedings of the 12th International Conference on Learning Representations (ICLR)
Learning to Walk from Three Minutes of Real-World Data with Semi-structured Dynamics Models
Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"
A curated list of awesome model based RL resources (continually updated)
GPU/TPU accelerated nonlinear least-squares curve fitting using JAX
This repository features an Energy Optimization System (EOS) that optimizes energy distribution, usage for batteries, heat pumps& household devices. It includes predictive models for electricity pr…
Typst backend for matplotlib (Python visualization library).
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Instant is a modern Firebase. We make you productive by giving your frontend a real-time database.
A command line program written in Python to let you backup your dotfiles and switch to other ones in an instant. Works out-of-the box on KDE Plasma!
Sampling-based model predictive control on GPU with JAX/MJX
Implementation of STAC using MJX for GPU acceleration. Part of VNL project.
This is a renderer that presents a JAX callback that copies data to the CPU and calls the Mujoco renderer using EGL
Extremely fast, in memory, JSON and interface library for modern C++
PCB designs for Xplore Research's robot dog project
Gym Electric Motor (GEM): An OpenAI Gym Environment for Electric Motors
Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.
A 3D-printable high-torque planetary actuator.
An implementation of Short Horizon Actor Critic writen in Jax. Core algorithm written in the style of Brax, with several bits taken from Xu's original paper.
A Python framework for high performance GPU simulation and graphics