Stars
- All languages
- AGS Script
- ASP
- Astro
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Cuda
- Dart
- Elixir
- GLSL
- Go
- Gosu
- HLSL
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Jinja
- Jupyter Notebook
- Lua
- MATLAB
- Mathematica
- Objective-C
- PHP
- PowerShell
- Processing
- Python
- Rich Text Format
- Ruby
- Rust
- SCSS
- Scala
- ShaderLab
- Shell
- Swift
- TypeScript
A generative world for general-purpose robotics & embodied AI learning.
UI component for Globe Data Visualization using ThreeJS/WebGL
Unreal Engine 4 Plugin to create presentations
This repository explores how to implement some visionOS basic features for the immersive mode.
NVAPI warping and blending for Rainbow Group display wall
Exposes Azure Kinect Support for integration into Unreal Engine Applications.
A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.
đź‘— DM-VTON: Distilled Mobile Real-time Virtual Try-On
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
Random/chance generation methods, geared towards procedural generation, generative art/music etc.
A collection of my XR prototypes as apk files for Meta Quest devices.
A Non-Official Meshy Rest Client for Unity (UPM)
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
WebGazer.js: Scalable Webcam EyeTracking Using User Interactions
Note: I never wrote this program, I only compiled it using Visual Studio.
Improved AnimateAnyone implementation that allows you to use the opse image sequence and reference image to generate stylized video
[CVPR 2023] SadTalker:Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation
An audio API for mobile HTML5 that tries to actually work :-)