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Insights: TokisanGames/Terrain3D
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9 Pull requests merged by 5 people
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Fix region data reading for linux dedicated server export
#620 merged
Feb 10, 2025 -
Size DoubleSlider based on display scale
#613 merged
Feb 10, 2025 -
[4.4] Fix Physics Interpolation
#611 merged
Feb 2, 2025 -
Correct projection derivative calculations
#610 merged
Jan 31, 2025 -
Generate Collision Dynamically
#278 merged
Jan 30, 2025 -
fix region edge behaviour
#603 merged
Jan 27, 2025 -
Update Terrain3DInstancer.xml to mention the slope parameter in method remove_instances
#598 merged
Jan 22, 2025 -
fix mouse_picking when compositor in use
#600 merged
Jan 21, 2025 -
Correctly identify fragment closing brace to allow custom light functions
#594 merged
Jan 21, 2025
3 Pull requests opened by 2 people
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center align navigation view
#599 opened
Jan 19, 2025 -
Implement Instancer LODs
#604 opened
Jan 25, 2025 -
Color map fix region edges
#618 opened
Feb 7, 2025
17 Issues closed by 5 people
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When adding a new placeholder texture, the resource size increases considerably
#614 closed
Feb 10, 2025 -
Slope slider doesn't work well at 200% display scale
#606 closed
Feb 10, 2025 -
Serious issue: Textures have been broken
#619 closed
Feb 8, 2025 -
Create a lowpoly shader
#422 closed
Feb 3, 2025 -
all terrain is black on my project after Cleanup Registry on windows.
#612 closed
Feb 3, 2025 -
Slow down Godot 4.3 as soon as I add the addon
#593 closed
Feb 2, 2025 -
Physics Interpolation Breaks Terrain
#470 closed
Feb 2, 2025 -
Generate Collision Dynamically
#161 closed
Jan 30, 2025 -
Enabling collision increases memory consumption each time the scene is reloaded.
#397 closed
Jan 30, 2025 -
Fatal error (Index p_index = 0 is out of bounds) when closing the game
#341 closed
Jan 30, 2025 -
Update debug collision on operations
#106 closed
Jan 30, 2025 -
Adding a third texture crashes Godot
#607 closed
Jan 27, 2025 -
add a `NextPass(Material)` interface
#602 closed
Jan 22, 2025 -
MacOS channel packer display scale
#601 closed
Jan 21, 2025 -
heightmap painting only works partially if there is a compositor effect
#595 closed
Jan 21, 2025 -
objects not painting inside brush for Spacial Gardener
#596 closed
Jan 19, 2025
4 Issues opened by 4 people
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Idea: Mesh painting is affected by texture painting
#616 opened
Feb 7, 2025 -
More shortcuts
#605 opened
Jan 25, 2025 -
Baked navmesh doesn't equally fill the painted navigable area
#597 opened
Jan 19, 2025
7 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Water System
#298 commented on
Jan 21, 2025 • 0 new comments -
Implement new navigation mesh callback API
#570 commented on
Jan 21, 2025 • 0 new comments -
Runtime 16-bit Heightmap
#312 commented on
Jan 27, 2025 • 0 new comments -
Implement Geomorphing between LODs
#158 commented on
Jan 27, 2025 • 0 new comments -
Alternate mesh quad diagonals for symmetrical grid
#421 commented on
Jan 27, 2025 • 0 new comments -
Implement Region Streaming
#491 commented on
Feb 5, 2025 • 0 new comments -
[Tracker] Improve foliage instancing
#43 commented on
Feb 13, 2025 • 0 new comments