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v0.3.1 release Fixed a bug related to stats weights (Weapon Skill and Weapon damage were stacking at each new stat sim)
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Original file line number | Diff line number | Diff line change |
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Date : 2020/01/16 22:51:01 | ||
Date : 2020/01/29 17:39:18 | ||
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Fight length : 120 seconds (±20%) | ||
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Player : | ||
Undead Rogue level 60 | Stats : [Strength:227][Agility:460][Stamina:76][Intellect:37][Spirit:59][Health:2103][Mana:0][CritChance:31,86][HitChance:10][Haste:0][SpellHitChance:0][SpellCritChance:0][AP:1130][SkillSword:5][SkillDagger:5][RangedAP:2050] | ||
Undead Rogue level 60 | Stats : [Strength:227][Agility:460][Stamina:76][Intellect:37][Spirit:59][Health:2103][Mana:0][AP:1230][RangedAP:2150][CritChance:31,86][HitChance:10][Haste:0][SpellHitChance:0][SpellCritChance:0][SkillSword:5][SkillDagger:5] | ||
Main weapon : Sword with 305 skill | ||
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Boss (after raid debuffs) : | ||
Level 63, 336 Armor (5,76% mitigation) | ||
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Base : 635,099716423339 | ||
+50 AP : 640,73618641566 | ||
+10 DPS MH : 645,364797285606 | ||
+10 DPS OH : 652,637477147914 | ||
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24387 simulations done in 19 189,62 ms, for 0,79 ms by sim | ||
50015 simulations done in 39 816,94 ms, for 0,80 ms by sim | ||
Overall accuracy of results : ±0,17% | ||
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Base : 635,10 DPS | ||
Base : 641,83 DPS | ||
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Weights by DPS : | ||
635,099716423339 -> 640,73618641566 | ||
1 AP = 0,1127 DPS | ||
1 Str = 0,1127 DPS = 1,0000 AP | ||
635,099716423339 -> 645,364797285606 | ||
1 MH DPS = ∞ DPS = ∞ AP | ||
635,099716423339 -> 652,637477147914 | ||
1 OH DPS = ∞ DPS = ∞ AP | ||
1 AP = 0,2516 DPS | ||
1 Str = 0,2516 DPS = 1,0000 AP | ||
1 Agi = 0,4798 DPS = 1,9066 AP | ||
1% Crit = 6,6158 DPS = 26,2924 AP | ||
1% Hit = 4,5856 DPS = 18,2241 AP | ||
1% Haste = 3,3652 DPS = 13,3739 AP | ||
+1 MH DPS = 0,9036 DPS = 3,5912 AP | ||
+1 OH DPS = 0,1185 DPS = 0,4711 AP | ||
+5 MH Skill = 5,0750 DPS = 20,1693 AP |
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releases/v0.3.1/ClassicCraft/Logs/Example log - Rogue Dagger.txt
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