Research Engineer working on the intersection of computer animation, physical simulation, robotics, and ML at FAIR. Completed a CS PhD at Georgia Tech, 2019.
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FAIR at Meta
- Menlo Park, CA
- http://www.prism.gatech.edu/~aclegg3/
Stars
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
A modular high-level library to train embodied AI agents across a variety of tasks and environments.
A flexible, high-performance 3D simulator for Embodied AI research.
Tools to load, process and visualize motion capture data
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.