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Disable vcpkg for all projects.
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bdamer committed Mar 4, 2024
1 parent 293e896 commit 937d536
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Showing 25 changed files with 75 additions and 0 deletions.
3 changes: 3 additions & 0 deletions examples/collision/collision.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/flocking/flocking.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/framebuffer/framebuffer.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/fullscreenfx/fullscreenfx.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/grid/grid.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/heatmap/heatmap.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/hello/hello.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/input/input.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/layers/layers.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/lighting/lighting.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/lighting2d/lighting2d.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/mapgen/mapgen.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;%BOOST_PATH%;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/modelviewer/modelviewer.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/octree/octree.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/particles/particles.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/room/room.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/scenes/scenes.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/scrolling/scrolling.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/skydome/skydome.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/sprites/sprites.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/surface/surface.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/terrain/terrain.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/text/text.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions examples/waves/waves.vcxproj
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<OutDir>$(SolutionDir)..\bin\$(PlatformTarget)\</OutDir>
<IncludePath>$(SolutionDir)..\include\;$(SolutionDir)..\src\;$(SolutionDir)..\..\tools\boost_1_58_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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3 changes: 3 additions & 0 deletions vs2015/dukat.vcxproj
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<IntDir>dukat\$(Platform)\$(Configuration)\</IntDir>
<IncludePath>$(SolutionDir)..\include\;$(BOX2D_PATH);$(BOOST_PATH);$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg">
<VcpkgEnabled>false</VcpkgEnabled>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
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