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  1. Flocking Flocking Public

    This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D no…

    C# 32 6

  2. BlobTracking BlobTracking Public

    A project to enable blob tracking in Unity with the TSPS application running in the background. This will map objects to a plane and allow resizing the plane to match the environment.

    C# 10 1

  3. MetronomeBeatMachine MetronomeBeatMachine Public

    A metronome based on the Unity DSP Time Example. This example has an option to turn on/off the metronome ticks and uses events and listeners to play notes. Also in this example is a complete step s…

    C# 10 2

  4. DayNightCycle DayNightCycle Public

    Forked from EnricoMonese/DayNightCycle

    Easy Day-Night Cycle for Unity game engine

    C# 9 4

  5. ArduinoSerialThreading ArduinoSerialThreading Public

    A script to read curves from a Touche programmed Arduino. This will create a new Thread for reading incoming Arduino serial data. Useful for working with sensors in Unity and not have the serial po…

    C# 6 2

  6. ExplodingViewDiagram ExplodingViewDiagram Public

    A small Unity project that demonstrates a workflow to create an exploding view diagram with labels.

    ShaderLab 3 1