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Insights: djeedai/bevy_hanabi
November 27, 2024 – December 27, 2024
Overview
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- 7 Merged pull requests
- 0 Open pull requests
- 2 Closed issues
- 1 New issue
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7 Pull requests merged by 1 person
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Clean-up extraction a bit
#411 merged
Dec 22, 2024 -
Retain mesh and property into separate components
#410 merged
Dec 21, 2024 -
Start transitioning to retained render world
#409 merged
Dec 21, 2024 -
Fix 2D depth stencil not set properly on render
#407 merged
Dec 9, 2024 -
Minor
Cargo.toml
clean-up#405 merged
Dec 7, 2024 -
Fix indirect render using the wrong index
#404 merged
Dec 7, 2024 -
Upgrade to Bevy v0.15.0
#401 merged
Dec 3, 2024
2 Issues closed by 2 people
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2D example panics due to `Incompatible depth-stencil attachment format`
#406 closed
Dec 9, 2024 -
Trails randomly disappear
#403 closed
Dec 7, 2024
1 Issue opened by 1 person
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More emitter position modifiers (2d mesh? Rect? Cube?)
#402 opened
Dec 2, 2024
1 Unresolved conversation
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Consider using offset-allocator to pack multiple effects into the same buffer
#391 commented on
Dec 22, 2024 • 0 new comments