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Allow Blink to generate cc::FrameSinkId from RenderThread
This CL allows Blink to use generate cc::FrameSinkId, internally implemented using RenderThread's functions. Currently, Mus is working on making FrameSinkId being able to generated on Renderer process, getting rid of the need of IPC to browser just to get a FrameSinkId. By making this generation function available in Blink, this CL prepares for a refactoring effort on the current OffscreenCanvas.commit() workflow--it would facilitate simplification on CanvasSurfaceLayerBridge that will remove the current sync IPC that relies on the browser process to generate FrameSinkId (which is part of SurfaceId) for it. BUG=664547 Review-Url: https://codereview.chromium.org/2514323006 Cr-Commit-Position: refs/heads/master@{#434535}
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