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Simmy is a chaos-engineering and fault-injection tool, integrating with the Polly resilience project for .NET
Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and …
Unity library that plays Lottie Animation to Texture2D
Sentis samples internal development repository. Contains example and template projects for Sentis package use.
Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.
A Non-Official OpenAI Rest Client for Unity (UPM)
Enable communication between apple watch app and react native
This repository presents a compact super-app example from Callstack's blog, illustrating the use of a monorepo structure together with Re.Pack and Module Federation.
Documentation and samples for Ultimate DLC Toolkit
A library for patching, replacing and decorating .NET and Mono methods during runtime
React Native module for CodePush
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
source code of both C# and C++ implementations of the MiniScript scripting language
Example project from the blog post "How to create a UI in Unity using HTML".
Demonstrates how to use 3D WebView with Meta Quest
Sample code for the Twitter API v2 endpoints
🐻 Bear necessities for state management in React
The IoC/Binding Framework for Unity3D and C#
A grid-style inventory management UI which includes a scrollable, dynamically populated inventory with support for moving/rearranging items in the inventory.
Free GraphView-based Behavior Tree designer for Unity.
Plugin for using Bluetooth modules like HC-05 and HC-06 with Unity3d Android
MacDependency shows all dependent libraries and frameworks of a given executable, dynamic library or framework on Mac OS X