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Releases: fstxz/scene_tools

Scene Tools v0.8.2

19 Aug 14:45
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  • Updated to work with Godot 4.3

Scene Tools v0.8.1

10 Jun 12:53
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  • Rotation step is configurable now
  • Changed rotation keybindings

Scene Tools v0.8.0

27 May 19:29
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  • Updated collections UI
  • Added popup menus when right clicking on collection or asset(s)
  • It is now possible to delete collection's .tres file while the plugin is running (but not assets currently)
  • Bugfixes

Scene Tools v0.7.1

24 May 13:42
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  • Fixed regression

Scene Tools v0.7.0

22 May 13:01
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  • Erasing support (by right clicking). Only objects that were saved in a packed scene can be erased (i.e. stuff you placed using the plugin and things you instantiated manually)
  • Added rotation randomization
  • Updated UI
  • Fix brush being invisible in certain situations

Scene Tools v0.6.0

16 May 14:41
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  • Renamed plugin. Because of that, old saved collections will not open anymore. You can manually fix this by opening the .tres file in a text editor and replacing "prop_placer" with "scene_tools" (there should be only one occurrence of "prop_placer" at the top of the file)
  • Now compatible with Godot 4.2. If you are using 4.2, make sure to restart the editor after installing the plugin
  • Removed root node button. Now you just have to select a node in the scene tree
  • Fixed editor crash when closing current scene
  • Various other bugfixes

Prop Placer v0.5.0

14 May 14:40
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Prop Placer v0.5.0 Pre-release
Pre-release
  • Added fill mode
  • Added chance to spawn in fill mode
  • Added grid display (only visible when snapping is enabled)
  • Added new keybinding to raise/lower plane level
  • Bugfixes and UI improvements™

Prop Placer v0.4.1

09 May 17:43
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Prop Placer v0.4.1 Pre-release
Pre-release
  • Bugfix (#3)
  • Save/load dialog window now has bigger size

Prop Placer v0.4.0

07 May 13:39
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Prop Placer v0.4.0 Pre-release
Pre-release
  • Added ability to change grid plane
  • Root node is now saved when quitting Godot
  • Automatically select root node in the scene tree
  • Bug fixes and UI improvements

Prop Placer v0.3.0

11 Apr 13:36
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Prop Placer v0.3.0 Pre-release
Pre-release
  • Multiple assets selection (by holding Ctrl or Shift). When placing, random asset will be picked from the selection
  • Root node is now saved/loaded when changing scenes
  • Added base scale settings and scale randomization
  • UI improvements. Now compatible with light theme