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The next-generation framework for building desktop widgets using Python
The Rx Asset Management System for motion picture production
Godot Engine – Multi-platform 2D and 3D game engine
optimize the maya viewport 2.0
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Prefect is a workflow orchestration framework for building resilient data pipelines in Python.
Tik Manager is a Python-based Pipeline and Project Management platform designed for VFX and Animation Projects.
Nodz : Visualize your data - Free nodes based graph generator.
Next Generation Visual Programming System
ZEn NOde system - a simulation & rendering engine in nodes
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A tool to automatically generate lip sync animations in Autodesk: Maya using Montreal Forced Aligner.
📚 Playground and cheatsheet for learning Python. Collection of Python scripts that are split by topics and contain code examples with explanations.
An ultra-simplified explanation to design patterns
A terminal application to view, tail, merge, and search log files (plus JSONL).
🙌 Welcome open-source Python mini-project contributions!
Ribbon Creator is a tool for Maya that will helps to create a Ribbon rig with customizable parameters.
Auto-rigging tool that leverages the Maya Offset Parent Matrix to make more versatile and flexible rigs.
Tools and Librairies for character rigger/TD (mostly for Autodesk Maya)
Bendy rig setup tool for cartoony animation in Maya.
A short plugin implementing crank shaft model rigging with maya.api.OpenMaya
This project introduces a novel approach for transferring mesh and skeleton data from Maya to Houdini using USD format.