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Starred repositories

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Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering

C++ 1,517 170 Updated Sep 30, 2024

Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.

Python 82 12 Updated Dec 22, 2018

An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL

C++ 13 Updated Feb 10, 2025

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

C++ 31,954 7,918 Updated Aug 3, 2024

✏️ Web-based image segmentation tool for object detection, localization, and keypoints

Vue 2,157 468 Updated Jan 30, 2025

Inline PTX Assembly in CUDA example

Cuda 10 2 Updated May 7, 2022
C++ 3 Updated Feb 26, 2025

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,408 90 Updated Feb 27, 2025

This is a DirectX application with some basic Game engine features.

C++ 6 Updated Apr 16, 2019

配合我的知乎专栏写的项目

C++ 1,773 283 Updated Sep 16, 2023

Containers and scripts to manage remote GPU resources for neural rendering using NerfStudio and others

GLSL 1 Updated Sep 21, 2023

Lightning fast C++/CUDA neural network framework

C++ 3,899 481 Updated Jan 27, 2025

A basic GPU for altera FPGAs

Verilog 72 15 Updated Sep 18, 2019

3D graphics rendering system for FPGA, the project contains hardware rasterizer, software geometry engine, and application middleware.

Verilog 75 17 Updated Oct 3, 2020

A Full Hardware Real-Time Ray-Tracer

Verilog 97 13 Updated Oct 5, 2022

FPGA accelerated ray tracer, implemented in C++ and HLS

VHDL 28 1 Updated May 10, 2016

Inference code for Llama models

Python 57,749 9,714 Updated Jan 26, 2025

The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

C++ 345 87 Updated Jan 29, 2021

Texas Hold 'em Poker Game Engine

C# 134 75 Updated Apr 2, 2021

A dataset of poker hand histories

Python 28 5 Updated Dec 26, 2024

fluid simulation on C++ with CUDA and SFML

Cuda 30 1 Updated Nov 24, 2020

Code for "Compact Poisson Filters for Fast Fluid Simulation", ACM SIGGRAPH 2022 Conference.

HLSL 60 4 Updated Jul 3, 2023

Open source C++ physics engine library in 3D

C++ 1,581 230 Updated Feb 16, 2025

glTF viewer written in Vulkan

C++ 9 Updated Sep 11, 2020

scene-oriented, flexible 3D engine (C++, Python, C#, Java)

C++ 4,126 986 Updated Feb 27, 2025
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