Skip to content
View leoamesa's full-sized avatar
🎯
Focusing
🎯
Focusing

Block or report leoamesa

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. UnityQuadTreePlanet UnityQuadTreePlanet Public

    Forked from Tiggilyboo/UnityQuadTreePlanet

    Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement

    C# 1

  2. ProceduralTerrain ProceduralTerrain Public

    Forked from theSoenke/ProceduralTerrain

    Procedural voxel terrain generation in Unity

    C#

  3. PerlinFun PerlinFun Public

    Forked from GhostatSpirit/PerlinFun

    Using Perlin Noise to procedurally generate terrains in Unity.

    C#

  4. Procedural-Worlds-Editor Procedural-Worlds-Editor Public

    Forked from alelievr/Procedural-Worlds-Editor

    Procedural World Editor is a node based procedural terrain generator

    C#

  5. ProceduralTerrainUnity ProceduralTerrainUnity Public

    Forked from sotos82/ProceduralTerrainUnity

    This is a procedural terrain Generator I made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to p…

    C#

  6. Smooth-Infinite-Voxel-Terrain Smooth-Infinite-Voxel-Terrain Public

    Forked from DXGatech/Smooth-Infinite-Voxel-Terrain

    A voxel terrain generator that allows artists to easily create endless, diverse game worlds.

    C++