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Fix Layer and Mask not visible on editor.
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AndreaCatania committed Aug 30, 2021
1 parent 6c3fced commit b073162
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1 change: 1 addition & 0 deletions modules/godot/editor_plugins/entity_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -174,6 +174,7 @@ void EntityEditor::create_component_inspector(StringName p_component_name, const
}
EditorPropertyLayers *editor = memnew(EditorPropertyLayers);
editor->setup(lt);
prop = editor;

} else if (e.hint == PROPERTY_HINT_OBJECT_ID) {
EditorPropertyObjectID *editor = memnew(EditorPropertyObjectID);
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