Github page for Joseph Twin, MLE @ Canva
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porygon2 Public
Porygon2 is a Node.js-based server for simulating Pokémon battles using the pkmn library. Easily set up the environment with the provided script for training and evaluation.
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open_spiel Public
Forked from google-deepmind/open_spielOpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
C++ Apache License 2.0 UpdatedDec 13, 2023 -
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meloetta Public archive
A Pokémon Battle Client and Reinforcement Learning Library for Interacting with Pokémon Showdown written in Python
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pokemon-showdown Public
Forked from smogon/pokemon-showdownPokémon battle simulator.
TypeScript MIT License UpdatedJul 19, 2022 -
poke-env Public
Forked from hsahovic/poke-envA python interface for training Reinforcement Learning bots to battle on pokemon showdown
Python MIT License UpdatedJun 24, 2022 -
A Method Clustering and Classifying Hand shapes from Auslan
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