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Make 2.5D isometric game in Unity easy!

C# 79 12 Updated Jan 11, 2024

Powerful and convenient library for running actions after a delay in Unity3D.

C# 954 120 Updated Jun 2, 2021

A simple case of a top Angle FPS

C# 32 9 Updated Jun 11, 2021

A wonderful list of Game Development resources.

3,216 443 Updated Dec 18, 2024

Unity面试题总结,长期维护

702 81 Updated Nov 9, 2024

Samples for Project Tiny

C# 884 243 Updated May 30, 2021

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 2 Updated May 23, 2021

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 1,568 355 Updated Oct 7, 2024

Forty thousand flying swords, invincible!!

C# 43 12 Updated Jun 9, 2021

Productive, portable, and performant GPU programming in Python.

C++ 25,682 2,291 Updated Dec 19, 2024

Minecraft by DOTS by Unity

C# 5 3 Updated Feb 24, 2021

剧情-技能编辑器

C# 230 71 Updated Oct 21, 2020

【Unity杂货铺】unity大杂烩~

C# 7,789 1,987 Updated Dec 17, 2024

Story Editor - Samples Project

C# 44 7 Updated Oct 27, 2022

一款简单的视觉小说编辑器

C# 32 11 Updated Jun 6, 2020

An example that shows how to use recorded Depthkit footage with Unity VFX Graph

C# 228 34 Updated Jun 24, 2021

Azure Kinect plugin for Unity VFX Graph

C# 580 82 Updated Mar 11, 2021
ShaderLab 53 20 Updated May 26, 2020

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

Markdown 126,186 23,256 Updated Sep 22, 2024
HLSL 99 16 Updated Nov 27, 2017

A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate su…

C# 887 162 Updated Jan 10, 2020

A library of Shaders created using Unity's Shader Graph.

ShaderLab 1,795 302 Updated Jun 3, 2020

Creative coding library for Unity

C# 1,918 188 Updated Jan 5, 2024

Procedural modeling with Unity VFX Graph

91 9 Updated Dec 9, 2019

I'm trying to create something with Processing while commuting every day.

Processing 171 14 Updated Dec 27, 2016

Walk through an infinite, procedurally generated city

C# 4,631 525 Updated Mar 28, 2021

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1 Updated May 16, 2019

Code samples using the animation C# jobs feature.

C# 505 78 Updated Dec 22, 2020

A Non-Euclidean Rendering Engine for 3D scenes.

C++ 6,116 577 Updated Nov 14, 2023
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