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Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 2 Updated May 23, 2021

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1 Updated May 16, 2019

[中]Simple! Easy! Beautiful! This‘s a powerful Unity3d game workflow! Unity3d framework:c# hotfix、asset manager、ui workflow、network debug... and so on

C# 1 Updated Oct 21, 2019

Visual Effect Graph - Samples Project

C# 1 Updated Jul 23, 2019

VEG-test

C# 1 Updated Dec 25, 2018

PrimeSensor Modules for OpenNI

C++ 681 396 Updated May 24, 2012