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Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
This technique is designed to instance Characters(SkinnedMeshRender).
ydwj / BDFramework.Core
Forked from yimengfan/BDFramework.Core[中]Simple! Easy! Beautiful! This‘s a powerful Unity3d game workflow! Unity3d framework:c# hotfix、asset manager、ui workflow、network debug... and so on
Visual Effect Graph - Samples Project
avin2 / SensorKinect
Forked from PrimeSense/SensorPrimeSensor Modules for OpenNI