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Issues: thunder-engine/thunder
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Engine: Custom cursors handling
P3
This issue is nice to have
#928
opened Jan 15, 2025 by
eprikazchikov
Editor: SubUV in Effect Editor
P2
This issue should be included to the next release
#899
opened Dec 26, 2024 by
eprikazchikov
Editor: Undo/Redo for the Effect Editor
P3
This issue is nice to have
#895
opened Dec 25, 2024 by
eprikazchikov
Feature: List of recommended debugging tools added to Contributing.md
P3
This issue is nice to have
#787
opened Jul 5, 2024 by
thearchivalone
Editor: Timeline must react on adding Animator to selected object
P3
This issue is nice to have
#763
opened May 4, 2024 by
eprikazchikov
Editor: Imported sprite dont work as a background (Image component)
P2
This issue should be included to the next release
#737
opened Apr 10, 2024 by
Tnnv
Editor: Add Document and Style Sheet asset types.
P3
This issue is nice to have
#720
opened Apr 2, 2024 by
Tnnv
Render: Color Correction
feature
New feature or request
P2
This issue should be included to the next release
#212
opened Nov 29, 2019 by
eprikazchikov
Render: Batching manager for the static geometry
feature
New feature or request
P2
This issue should be included to the next release
#193
opened Sep 30, 2019 by
eprikazchikov
Code Editor: C++ class map
feature
New feature or request
P3
This issue is nice to have
#166
opened Jun 25, 2019 by
eprikazchikov
Animation: Motion Matching System
feature
New feature or request
P3
This issue is nice to have
#160
opened May 8, 2019 by
eprikazchikov
Editor: Vegetation generation
feature
New feature or request
P3
This issue is nice to have
#159
opened Apr 17, 2019 by
eprikazchikov
Animation: Blend Trees
feature
New feature or request
P2
This issue should be included to the next release
#156
opened Apr 16, 2019 by
eprikazchikov
Animation: State Blending
feature
New feature or request
P2
This issue should be included to the next release
#155
opened Apr 16, 2019 by
eprikazchikov
Editor: Houdini Engine integration
feature
New feature or request
P3
This issue is nice to have
#148
opened Jan 26, 2019 by
eprikazchikov
Render: Mesh LOD's
P2
This issue should be included to the next release
#106
opened Sep 17, 2018 by
eprikazchikov
Render: Occlusion Culling
P2
This issue should be included to the next release
#98
opened Sep 16, 2018 by
eprikazchikov
Render: Tight projection matrix for shadows
P3
This issue is nice to have
#95
opened Sep 16, 2018 by
eprikazchikov
Editor: Substance Pipeline Integration
P3
This issue is nice to have
#80
opened Jul 21, 2018 by
eprikazchikov
Render: Support Metal grapic API
P2
This issue should be included to the next release
#78
opened Jun 29, 2018 by
eprikazchikov
Editor: Remote code compilation
feature
New feature or request
P2
This issue should be included to the next release
#75
opened May 31, 2018 by
eprikazchikov
Editor: Sprite mesh editor
feature
New feature or request
P2
This issue should be included to the next release
#72
opened May 28, 2018 by
eprikazchikov
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